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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#73
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Re: ZB's New Valhalla Customs
NAME = ERICA SINADI
New Valhalla Faction: Twilight Clan BIO:
Spoiler Alert!
GENERAL = VYDAR PLANET = EARTH SPECIES = HUMAN UNIQUENESS = UNIQUE HERO CLASS = MASTERMIND PERSONALITY = RUTHLESS SIZE/HEIGHT = MED 5 LIFE = 5 MOVE ADVANCED = 5 RANGE ADVANCED = 7 ATTACK ADVANCED = 2 DEFENSE ADVANCED = 3 POINTS = 170 MASTER MANIPULATOR After revealing an Order Marker on Erica Sinadi’s card, instead of taking that turn with Erica Sinadi, you may take a turn with any Unique Hero you control within clear sight of Erica. DEADLY SHOT When attacking with Erica Sinadi, all skulls rolled count for one additional hit. NECESSARY SACRIFICES Anytime Erica Sinadi rolls defense against an attack and would receive 1 or more wounds, you may choose 1 Mercenary or Assassin figure you control adjacent to Erica Sinadi. The chosen figure receives any wounds from the attack instead of Erica Sinadi. Inspiration:
Spoiler Alert!
Figure: The figure is from Heroclix.
The name of the figure is Sage C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA Last edited by ZBeeblebrox; July 28th, 2014 at 12:32 PM. |
#74
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Re: ZB's New Valhalla Customs
Thanks for sharing the "cutting room floor" C3V units. (I just picked up some Iron Defenders for Deathhounds!)
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#75
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Re: ZB's New Valhalla Customs
There you go, yet another advantage of Fanscape - Hasbro or WotC would keep all those types of units closed up under N.D.A. for no reason whatsoever.
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#76
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Re: ZB's New Valhalla Customs
Quote:
"They are too numerous to fight. What shall we do?" "Fight anyway." "You can never defeat another if you know not how to defeat yourself." my tradelist Last edited by Heroscaper Guy; September 30th, 2013 at 09:03 PM. |
#77
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Re: ZB's New Valhalla Customs - TC TROOPERS
NAME = TWILIGHT CLAN TROOPERS
New Valhalla Faction: Twilight Clan GENERAL = VYDAR PLANET = EARTH SPECIES = HUMAN UNIQUENESS = COMMON SQUAD CLASS = MERCENARY PERSONALITY = FANATICAL SIZE/HEIGHT = MED 5 LIFE = 1 MOVE ADVANCED = 5 RANGE ADVANCED = 6 ATTACK ADVANCED = 1 DEFENSE ADVANCED = 2 POINTS = 50 FANATICAL HERO BONDING After revealing an Order Marker on this card and after taking a turn with Clan Troopers, you may take a turn with any Fanatical Hero you control. REVENGE OF THE CLAN After the first Clan Trooper you control is destroyed during a player's turn, add 1 to the attack of all remaining Clan Troopers you control for the remainder of the round. DESIGN INSPIRATION:
Spoiler Alert!
Figure: The figures used for this unit are from Heroclix. Name of the figures are (L-R) Checkmate Agent, Intergang Agent, Intergang Medic.
C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA Last edited by ZBeeblebrox; August 2nd, 2014 at 09:04 AM. |
#78
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ZB's New Valhalla Customs - CLAN NINJA
NAME = TWILIGHT CLAN NINJA
New Valhalla Faction: Twilight Clan GENERAL = VYDAR PLANET = EARTH SPECIES = HUMAN UNIQUENESS = COMMON SQUAD CLASS = NINJA PERSONALITY = FANATICAL SIZE/HEIGHT = MED 5 LIFE = 1 MOVE ADVANCED = 6 RANGE ADVANCED = 3 ATTACK ADVANCED = 3 DEFENSE ADVANCED = 3 POINTS = 60 NINJA ASSASSIN BONDING After revealing an Order Marker on this card and before taking a turn with Clan Ninja, you may first take a turn with any Ninja or Assassin Unique Hero you control, or you may take a turn with any Ninja or Assassin Unique Squad you control. Phantom Walk Clan Ninja can move through all figures and are never attacked when leaving an engagement. DESIGN INSPIRATION:
Spoiler Alert!
Figure: The figures used for this unit are from Heroclix. Name of the figures are Hand Ninja.
C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA Last edited by ZBeeblebrox; August 2nd, 2014 at 09:04 AM. |
#79
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ZB's New Valhalla Customs - CLAN COMMAND
NAME = COMMAND MASTER
New Valhalla Faction: Twilight Clan GENERAL = VYDAR PLANET = EARTH SPECIES = HUMAN UNIQUENESS = COMMON HERO CLASS = COMMANDER PERSONALITY = FANATICAL SIZE/HEIGHT = MED 5 LIFE = 1 MOVE ADVANCED = 5 RANGE ADVANCED = 1 ATTACK ADVANCED = 3 DEFENSE ADVANCED = 4 POINTS = 35 WHIRLWIND ASSAULT A Clan Command Master may attack any or all figures adjacent to him. Roll each attack separately. MERCENARY ENHANCEMENT All Mercenaries you control adjacent to a Clan Command Master receive an additional attack die and an additional defense die. ORIGINAL DESIGN Figure: The figure is from Heroclix.
The name of the figure is Checkmate Medic C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA Last edited by ZBeeblebrox; August 2nd, 2014 at 09:05 AM. |
#80
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ZB's New Valhalla Customs - CLAN SKY TROOPER
NAME = CLAN SKY TROOPER
New Valhalla Faction: Twilight Clan GENERAL = VYDAR PLANET = EARTH SPECIES = HUMAN UNIQUENESS = UNCOMMON HERO CLASS = MERCENARY PERSONALITY = TRICKY SIZE/HEIGHT = MED 5 LIFE = 4 MOVE ADVANCED = 5 RANGE ADVANCED = 4 ATTACK ADVANCED = 2 DEFENSE ADVANCED = 4 POINTS = 125 RAINING FIRE After this Clan Sky Trooper moves with the Flying special power, instead of attacking, you may roll one unblockable attack die against each figure this Clan Sky Trooper passed over that does not have the Lava Resistant special power. LAVA RESISTANT A Clan Sky Trooper never rolls for molten lava damage or lava field damage, and it does not have to stop in molten lava spaces. FLYING When counting spaces for a Clan Sky Trooper’s movement, ignore elevations. A Clan Sky Trooper may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When a Clan Sky Trooper starts to fly, if it is engaged it will take any leaving engagement attacks. DESIGN INSPIRATION:
Spoiler Alert!
Figure: The figure is from Heroclix. The name of the figure is Firefly
C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA Last edited by ZBeeblebrox; August 2nd, 2014 at 09:05 AM. |
#81
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ZB's New Valhalla Customs - ZERO
NAME = ZERO
New Valhalla Faction: Twilight Clan GENERAL = VYDAR PLANET = EARTH SPECIES = HUMAN UNIQUENESS = UNIQUE HERO CLASS = NINJA PERSONALITY = PRECISE SIZE/HEIGHT = MED 5 LIFE = 4 MOVE ADVANCED = 5 RANGE ADVANCED = 6 ATTACK ADVANCED = 3 DEFENSE ADVANCED = 3 POINTS = 110 UNCANNY AIM If Zero attacks a non-adjacent figure whose entire hitzone is visible, he receives 2 additional attack dice. NINJA MELEE ATTACK ENHANCEMENT All friendly Ninjas adjacent to Zero receive an additional attack die when attacking a figure adjacent to them. PHANTOM WALK Zero can move through all figures and is never attacked when leaving an engagement. Inspiration:
Spoiler Alert!
Figure: The figure is from Heroclix.
The name of the figure is Bullseye C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA Last edited by ZBeeblebrox; August 2nd, 2014 at 09:09 AM. |
#82
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ZB's New Valhalla Customs - GINJIRO
NAME = GINJIRO
New Valhalla Faction: Twilight Clan GENERAL = VYDAR PLANET = EARTH SPECIES = HUMAN UNIQUENESS = UNIQUE HERO CLASS = NINJA PERSONALITY = DISCIPLINED SIZE/HEIGHT = MED 5 LIFE = 4 MOVE ADVANCED = 5 RANGE ADVANCED = 6 ATTACK ADVANCED = 3 DEFENSE ADVANCED = 4 POINTS = 120 STEALTH LEAP 15 Instead of his normal move, Ginjiro may use Stealth Leap 15. Stealth Leap 15 has a move of 3. When counting spaces for Stealth Leap 15, ignore elevations. Ginjiro may leap over water without stopping, leap over figures without becoming engaged, and leap over obstacles such as ruins. Ginjiro may not leap more than 15 levels up or down in a single leap. If Ginjiro is engaged when he starts his Stealth Leap 15, he will not take any leaving engagement attacks. PHANTOM WALK Ginjiro can move through all figures and is never attacked when leaving an engagement. EXPERT COUNTER STRIKE When rolling defense dice against a normal attack, all excess shields count as unblockable hits on the attacking figure. ORIGINAL DESIGN Figure: The figure is from Heroclix. The name of the figure is Black Tarrantula
C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA Last edited by ZBeeblebrox; August 2nd, 2014 at 09:09 AM. |
#83
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ZB's New Valhalla Customs - Elite Clan Ninja
NAME = ELITE CLAN NINJA
New Valhalla Faction: Twilight Clan GENERAL = VYDAR PLANET = EARTH SPECIES = HUMAN UNIQUENESS = UNIQUE SQUAD CLASS = NINJA PERSONALITY = FANATICAL SIZE/HEIGHT = MED 5 LIFE = 1 MOVE ADVANCED = 6 RANGE ADVANCED = 1 ATTACK ADVANCED = 2 DEFENSE ADVANCED = 4 POINTS = 110 Phantom Walk Elite Clan Ninjas can move through all figures and are never attacked when leaving an engagement. Deadly Strike When attacking with Elite Clan Ninjas, all skulls rolled count for one additional hit. Vanish 11 If an Elite Clan Ninjas is attacked and at least 1 skull is rolled, roll the 20-sided die to vanish. If you roll 1-10, roll defense dice normally. If you roll 11 or higher, that Elite Clan Ninja takes no damage and may immediately move up to 4 spaces. Elite Clan Ninjas can only vanish if they end their vanishing move not adjacent to any enemy figures. Inspiration:
Spoiler Alert!
Figure: The figures are from Heroscape.
The figures are modded Ninjas of the Northwind C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA Last edited by ZBeeblebrox; August 2nd, 2014 at 09:11 AM. |
#84
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ZB's New Valhalla Customs - KUNOICHI
NAME = KUNOICHI
New Valhalla Faction: Twilight Clan GENERAL = VYDAR PLANET = EARTH SPECIES = HUMAN UNIQUENESS = UNIQUE HERO CLASS = NINJA PERSONALITY = DISCIPLINED SIZE/HEIGHT = MED 5 LIFE = 4 MOVE ADVANCED = 6 RANGE ADVANCED = 1 ATTACK ADVANCED = 4 DEFENSE ADVANCED = 2 POINTS = 70 HIDDEN If Kunoichi is unengaged, opponent’s figures must be adjacent to Kunoichi to target her with a normal or special attack. PHANTOM WALK Kunoichi can move through all figures and is never attacked when leaving an engagement. DARK QI BLADE SPECIAL ATTACK Range – 1 Attack – 2 All figures roll 2 less defense dice against Dark Qi Blade Special Attack. If Kunoichi destroys a figure with Dark Qi Blade Special Attack, you may remove one wound marker from this card. DESIGN INSPIRATION:
Spoiler Alert!
Figure: The figure is from Heroclix. The name of the figure is Psylocke
C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA Last edited by ZBeeblebrox; August 2nd, 2014 at 09:10 AM. |
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