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  #1  
Old February 17th, 2013, 02:42 PM
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The Book of Hoplitron

The Book of Hoplitron

Soldiers of Valhalla




Basic Side
Spoiler Alert!





The figure used for this unit is a Star Wars figure from the Champions of the Force set. Its model number and name is #47 Dark Trooper Phase I.

Character Bio:
Spoiler Alert!


SHIELD PUSH 13
After moving and before attacking with a Hoplitron, you may choose one small or medium figure adjacent to that Hoplitron. Roll the 20-sided die. If you roll a 13 or higher, move the chosen figure up to 1 space. Figures moved by Shield Push never take any leaving engagement attacks. A non-flying figure moved lower by Shield Push can receive any falling damage that may apply.

MELEE SOULBORG BONDING
After revealing an Order Marker on a Hoplitron Army Card, before taking that Hoplitron’s turn, you may take a turn with one other Soulborg Hero you control with a Range of 1.
_________________________________________________________________



-Rulings and Clarifications-
Q. Can you move your own figures with Shield Push 13?
A. Yes. Any small or medium figure may be moved.

Q. What size base does a Hopitron use?
A. A Hoplitron uses a D3 base, but can be played using the base it comes on.

Q: Can Shield Push 13 be used to move a figure onto a higher level, or onto heavy snow or slippery ice?
A: No.
Like Movement Bonding, Cover Fire, or Gain High Ground, you must count out the one space of movement. Since heavy snow and slippery ice require 2 movement, you cannot shield push a figure onto those spaces. Similarly, you cannot push a figure to a higher level.

Q: Can Shield Push 13 be used to move a figure on to or off of a ladder, or up or down a ladder?
A: Yes.
If it only takes 1 movement point, you can do it with Shield Push.

Q: When using Shield Push to move a friendly figure, can that figure use powers such as Glacier Traverse, Fey Step, Swamp Water Tunnel, or Grapple Gun?
A: No.
The movement provided by Shield Push is not normal movement, and therefore any powers that trigger "before moving," "after moving," or "instead of moving normally" cannot be used.

Q: When using Shield Push on a figure with Flying or Stealth Flying, does the figure use that power?
A: Only a friendly figure may use Flying.
When pushing an opponent's figure, optional powers like Flying cannot be activated, so you must move the figure without flying and count all elevations. (Note that flying figures are still immune from falling damage due to a Shield Push move.)

Q: What about other movement powers, such as Lava Resistant, Glide, or Snow and Ice Enhanced Movement? Can they be used with Shield Push?
A: Yes.
These powers are always on, and apply whether you are moving a friendly figure or an opponent's figure with Shield Push.

Q: Can the movement provided by Shield Push be modified by movement bonuses such as Scout Leadership, Warrior's Swiftness Spirit, or the +3 for traveling on a road?
A: No.
These effects only apply to normal movement. Shield Push is a locked movement power, so its move of 1 cannot be modified.
_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received

HOPLITRON: MELEE SOULBORG BONDING
As Soulborg Heroes with a range of 1, Hoplitrons may benefit from their own Melee Soulborg Bonding.

Synergy Benefits Offered

MELEE SOULBORG BONDING: Melee Soulborg Heroes
As Soulborg Heroes with a range of 1, the following units may benefit from MELEE SOULBORG BONDINGSACRED BAND: DISCIPLINED ARMY DEFENSE BONUS
Having a Disciplined personality, Hoplitrons may aid the Sacred Band with their Disciplined Army Defense Bonus.

BLASTATRONS: HOMING DEVICE
Being Vydar Soulborgs, Hoplitrons may aid Blastatrons with their Homing Device attack bonus.

_________________________________________________________________



-Strategy, Tactics and Tips--Heroscapers Community Contributions-

Power Ranking and Master Index
-Large & Soulborg immunities a high defense, and a handy ability to move figures makes them attractive, but Hoplitron builds still suffer from slow movement and a too few attacks. B

Unit Strategy Review
- TBA

Last edited by superfrog; September 12th, 2018 at 12:14 PM.
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  #2  
Old February 17th, 2013, 02:43 PM
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greygnarl greygnarl is offline
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Re: The Book of the Hoplitron

If anybody has some high quality pics send them to me and I'll add them to the OP.

This is my first Book, so if there are errors or problems feel free to post them.

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  #3  
Old February 17th, 2013, 03:07 PM
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Re: The Book of the Hoplitron

Please remove "the" from the title.
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  #4  
Old February 17th, 2013, 03:24 PM
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Re: The Book of the Hoplitron

Is there a pdf yet?
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  #5  
Old February 17th, 2013, 03:25 PM
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Re: The Book of the Hoplitron

Quote:
Originally Posted by faure View Post
Is there a pdf yet?
no. I PMed doe though.

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  #6  
Old February 17th, 2013, 03:26 PM
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Re: The Book of the Hoplitron

Quote:
Originally Posted by MegaSilver View Post
Please remove "the" from the title.
I just copied from Zombie Hulk, but if it's necessary I will change it.

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  #7  
Old February 17th, 2013, 03:31 PM
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Re: The Book of the Hoplitron

Nice work, greygnarl!

The base the Hoplitron comes on is exactly the same width as a D3 base, but it is not quite as tall. If you think the ~1mm height difference is going to make a difference, or if you find the all-black base off-putting, then go ahead and re-base the figure. Personally I just play them on their stock base.

Here's an answer to the common question for these guys:
Q: Can Shield Push 13 be used to move a figure onto a higher level, or onto heavy snow or slippery ice?
A: No.
Like Movement Bonding, Cover Fire, or Gain High Ground, you must count out the one space of movement. Since heavy snow and slippery ice require 2 movement, you cannot shield push a figure onto those spaces. Similarly, you cannot push a figure to a higher level.
And a related question while we're at it (although nobody has asked it):
Q: Can Shield Push 13 be used to move a figure on to or off of a ladder, or up or down a ladder?
A: Yes.
If it only takes 1 movement point, you can do it with Shield Push.
I'll get to a power ranking at some point. At the moment my guess is either B or B-. Probably a low B. They are strong, but 2 activations per OM can be a killer for a melee figure. They need a better bonding hero...
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Old February 17th, 2013, 03:33 PM
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Re: The Book of the Hoplitron

For Synergy Benefits Offered, as Vydar Soulborgs, the Blastatrons benefit with their Homing Device.
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  #9  
Old February 17th, 2013, 03:45 PM
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Re: The Book of the Hoplitron

All fixed.

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  #10  
Old February 17th, 2013, 04:17 PM
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Re: The Book of the Hoplitron

Quote:
Originally Posted by greygnarl View Post
SHIELD PUSH 13
After moving and before attacking with a Hoplitron, you may choose one small or medium figure adjacent to that Hoplitron. Roll teh 20-sided die. If you roll a 13 or higher, you may move the chosen figure 1 space. A figure moved by Shield Push never takes any leaving engagement attacks. A non-flying figure moved lower by Shield Push can receive any falling damage that may apply.
Kind of(Ok, extremely) nitpicky, but you misspelled 'the'


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in the
EIHAZ KEEP...
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Old February 17th, 2013, 04:31 PM
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Re: The Book of the Hoplitron

Quote:
Originally Posted by Sock View Post
Quote:
Originally Posted by greygnarl View Post
SHIELD PUSH 13
After moving and before attacking with a Hoplitron, you may choose one small or medium figure adjacent to that Hoplitron. Roll teh 20-sided die. If you roll a 13 or higher, you may move the chosen figure 1 space. A figure moved by Shield Push never takes any leaving engagement attacks. A non-flying figure moved lower by Shield Push can receive any falling damage that may apply.
Kind of(Ok, extremely) nitpicky, but you misspelled 'the'
What could you possibly be seeing?

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Old February 17th, 2013, 04:44 PM
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Re: The Book of the Hoplitron

Quote:
Originally Posted by greygnarl View Post
Quote:
Originally Posted by MegaSilver View Post
Please remove "the" from the title.
I just copied from Zombie Hulk, but if it's necessary I will change it.
Well then, the Zombie Hulk needs to be changed too.
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