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Battle Reports Reports of your Heroscape Battles |
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MegaSilver's Tournament Battle Reports
MegaSilver's Tournament Battle Reports This thread is for updates to my tournament record and report on recent battles. This thread is NOT for home games; which is where I have another thread for that. Eventually, below here will be links to my tourney battle reports in this thread. Overall Tourney Record: 118-87-1 (57.28% win ratio) ---------------------------------------------------------------------------
Spoiler Alert!
Last edited by MegaSilver; April 14th, 2013 at 12:06 PM. |
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Re: MegaSilver's Tournament Battle Reports
MegaSilver's Tourney 2010 Two 500 point Armies, Max 1 Marvel Altogether This tourney took place in May 2010, and posted here for future reference. Quote:
Last edited by MegaSilver; February 9th, 2011 at 08:43 PM. |
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Re: MegaSilver's Tournament Battle Reports
Bloodthorn's Tourny in Louisville, Sept. 19th 2010 One 500 point army, No Marvel. This battle happened a while ago, so I've forgotten the major details. Quote:
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Re: MegaSilver's Tournament Battle Reports
El Diabolo's Monthly Tourney -- Feb. Classic 510 pt. Classic Army, No Marvel Army: Major Q9 Venoc Warlord Venoc Vipers x5 Isamu Game 1 vs. Brownsfan82 on Fulcrum Army: Seige Hierloom Zetacron Warforged x3 I admit I was worried about facing his army at first; he has an army that is designed to block wounds and hold out for a long time -- which my army could not afford. Even Q9 would have trouble here. Nonetheless I decided to use Q9 as bait to get him within range of the Vipers. But it didn't work so well. Soon the impossible happened; one WF managed to get one wound on Q9, then the second rolled ![]() ![]() ![]() ![]() ![]() ![]() Luckily some Vipers reached his start zone and crushed Zetacron. Seige was near my start zone but was surrounded by Vipers and brought down with minimal losses. But, for about every WF downed two Vipers went with it. Eventually it was Mittens and Isamu verses a squad of WF. I managed to win this close game. Win/Lose: 1-0 Game 2 vs. Oden on Embattled Fen Army: Marro Hive Me-Burg-Sa Marro Stingers x5 This was Oden's first tourney and third game ever, and extremely good player. Q9 was placed on the road first thing to make it to the Hive, but he was immediately blocked by Stingers. So he went to the Wound Glyph. Oden sent Stingers to deal with Q9 on the glyph. Q9 tried to pick them off before they could get to him, but only half could be stopped. They would fire upon Q9 constantly. My Vipers tried to rush forward to help Q9 out, but they could hardly harm the Stingers. They backlashed harsly. Eventually the Stingers were able to keep one space away from the Vipers, who wouldn't Frenzy, and tear them apart. Few Vipers managed to wound Stingers. Q9's only contribution was to take down 2 Stingers and MBS before the Stinging Squad took him down off the glyph; right before he could roll. I couldn't get close to his Hive... I could only take down MBS and 5 Stingers. Excellent job to the new elementary school player! Win/Lose: 1-1 Game 3 vs. Josh (jschild's son) on Burial Marsh Army: Marcus Decimus Gallus Mogrimm Forgehammer Ne-Gok-Sa Roman Legos x4 Josh made it very clear to me in the beginning he hated this map, his melee had trouble moving on it in the last match. Q9 went out first again, to take a gylph, which turned out to be +1 attack. ![]() ![]() The Romans ran right into my start zone, and hacked throught my sitting Vipers. They reached Mittens and laid some serious damage to him -- halfway destroyed on the second attack. My Vipers were forced to defend him, and eventually destroyed the Romans (with the attack boost). Then came NGS to take Q9, as I guessed, so I sent Vipers to take care of thethreat, which they did. Marcus joined the forlay and destroyed my Vipers and Mittens in the start zone, and Isamu fled, and was destroyed as well. Somehow a wounded Q9 finished off a squad and a half of Romans and full health Marcus. Man that was a close game... Win/Loss: 2-1 Game 4 vs. Shawn on Tight Quarters (by jschild) Army: Raelin Krav Magna Agents Tawaga Samurai Ninjas of the NW Kozuki Samurai I was scared facing this army, I admit. Here was an army that can park itself in one spot and hold ground. In a battle of attrition I would surely lose. I had to lay down the attack before he got in a comfortable position. So, I rushed with my Vipers first, taking the hieghtes point on the map and claimed the Mitonsould gylph (I was the only person in the tourney to take it, risk-taker I am. ![]() ![]() ![]() Q9 picked away at a few units, but kept rolling only one ![]() ![]() ![]() ![]() ![]() The Vipers did fairly well in this game, taking out Raelin, a Tawaga, and the rest of the Kravs. But when Shawn sent out his NotNW, they fell to pieces. I couldn't touch them! Eventually it came down to Mittens, Isamu, and the NotNW invading my start zone. Mittens fell, taking one with him. Isamu Vanished to the Mitonsoul Hill, and fought toe to toe with the NotNW, taking one with him when he was destroyed. Win/Loss: 2-2 Game 5 vs. Josh on Migol's Tomb 2.0 Once again I had to face Josh, and on a map both of us hated. I had hoped I wouldn't be on this map, since it was a very high, steep mountainous map that was hard to move over or under. Q9 was forced to take the high road up the mountain, which took him one round to go up. He couldn't hurt anyone either; kept on whiffing. Josh sent up NGS to attack Q9, but for some reason never rolled for Mindshackle. ![]() NGS came down the mountain, and Romans came under the overhang. My Vipers rushed to surround NGS, took him out, and Frenzied to the approaching Romans. After that fiasco, some Vipers circumnavigated the overhang and Frenzied all the way to his start zone. One Viper rolled ![]() ![]() ![]() ![]() Win/Loss: 3-2 I came in 4th place out of 12 people. Last edited by MegaSilver; March 14th, 2012 at 11:37 AM. |
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Re: MegaSilver's Tournament Battle Reports
I've enjoyed the report so far, MS. I like Vipers against Warforged because Tactical Switch is a bit less useful, as the Vipers don't really care whether or not you're attacking with an extra die. I've also had similar problems with the Hive, because it's tough for the melee, 0 defense Vipers to get all the way across the map. They're much better suited to fight the battle on their front, and the Hive forces you to bring the battle to it - something the Vipers aren't really equipped for.
Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!) KC's Maps Click KC's Customs Scaper of the Week #57 |
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Re: MegaSilver's Tournament Battle Reports
Quote:
I'll be able to finish the report soon, I hope. |
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Re: MegaSilver's Tournament Battle Reports
Okay, the battle reports have been updated.
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Re: MegaSilver's Tournament Battle Reports
El Diabolo's Monthly Tourney -- April Heat of Battle 510 point army, no Marvel. Army: Migol Ironwill Mogrimm Forgehammer Axegrinders x4 After reading on how powerful 4 man squads would be in a Heat of Battle Format, I couldn't but help use the Dwarves. I was also expecting a lot of large units in this format that would like to hack through the squads; such as Grimnak and the Hydra, and the Dwarves could deal with them. When I got to the tourney, I noticed that two people, Sean/Shawn (enkindu) and Gordon (Deroche) had two armies I was afraid to face, a heavy counterstriking army and the Firestorm, respectively. Needless to say you can expect that I faced them. Anyway, here is how my match ups went: Game 1 vs. Nate (Tribunal Power) on Jotun's Gap Army: Grimnak Nerak Blade Gruts x1 Omnicron Snipers x2 Krav Magna Agents At the beginning, Nate had a little army trouble; he thought the KMA were common squaddies and had two of them. We figured out the problem, and he had his KMA represent his Snipers and the Snipers represent his KMA. I initially placed my Dwarves on the high places so he couldn't snipe; in fact they were forced to the lowest part of the map. He placed his Orcs as close as possible to my Dwarves so he could Chomp them. But he made the mistake of placing them where I could get height advantage if I went first. My Heroes started next to the treasure glyphs, as all the maps had two of them. I gained inititative, and rushed my Dwarves to his Orcs; Nerak fell first to a height-induced Axegrinder with ![]() ![]() ![]() ![]() My Dwarves rushed the Snipers and KMA, and slowly brought them down with a couple of Mogrimm's Strikes. In the end, I only lost a squad and a half of Axegrinders. Win/Loss: 1-0 Game 2 vs Sawyer on If You Can't Take the Heat... Army: Zombies x2 Shaolin Monks x1 Sentinels x1 Hounds x1 Airborne Elite In my opinion, Sawyer's biggest mistake was not sticking to one or two types of squads, and he placed all of his starting units on the lava. I would eventually lock most of his units on the lava, which would later hurt him. I placed all my dwarves to circumvect his units, so I could hold them down on the lava. But I made the mistake of bunching up two squads of Axegrinders at each end of the map for an AE drop; and as luck would have it he dropped first round and won initiative and destroyed half a squad on each side. On my turn, I would eventually pick off most of the AE, and take out the Hounds (one would fall the Lava field damage). Facing the Zombies was troublesome; one squad of Axegrinders would succumb to Zombification. Eventually OM management would bring him down, as I destroyed partially of each squad. Sawyer is a good player; if he had a better built army, he could have beat me. With the army he had, he took out half my points. Win/Loss: 2-0 Game 3 vs Sean/Shawn (enkindu) on Midnight Lagoon Army: Arkmer Raelin 1.0 Isamu Ashra x3 Tagawa Samurai Kozuke Samurai Here was the one of the two armies I was afraid to face. With all the counterstriking abilities, I was afraid to lose a lot of Dwarves. And during the placements, I made the grave mistake of not claiming the shadow tiles; I was more worried about him claiming the height around the Dwarves. Eventually he had most of his Samurai and Raelin on the shadow tiles, and his Elves on the low areas near the shadows. My Dwarves claimed the height, glyphs, and two Axegrinders has access to first strike on Raelin. ![]() And with that, they rushed Raelin, and the first rolled ![]() ![]() ![]() ![]() ![]() By then it was a battle of attrition; one that I knew would be difficult, especially when Mogrimm kept rolling 12 and 13 for Commander's Strike. ![]() ![]() I eventually destroyed all the Samurai, but the darn Ashra kept rolling exactly one ![]() Win/Loss: 2-1 Game 4 vs. Nathan on Welcome to the Swamp Army: Marro Hive Raelin Stingers x2 Drones x3 I truly believed this would battle would be a piece of cake. I scattered my Dwarves first turn to limit his Hive placement, it would later turn out he managed to get all Marro placed under it's aura. But I had a whole squad ready to swarm his Hive -- which he didn't notice until too late. ![]() ![]() My Dwarves had the worst trouble trying to get his Marro downed; they would roll on-the-nose for defense, even after Raelin's early demise. They would then procede to hack down Dwarves, but not before Mogrimm barely survived a disengagement rush to finish off the Hive before he fell. The games eventually came down to a single Stinger and Mogil with 1 life left and the Scarab of Invulnerablility on his card. Migol rushed the hapless Stinger, and ![]() ![]() ![]() 16! ![]() I cheered, as did NecroBlade and Deroche that were watching the game as well (unbeknowest to me). I then I took out the Stinger, and won the most closest game I've had in a tournament. Thanks for one of the best games I've had in a while, Nathan! ![]() Win/Loss: 3-1 Game 5 vs. Gordon on Midnight Lagoon Army: Kurrok the Elementalist Raelin 1.0 Air Elemental x1 Fire Elemental x8 Of course, I had to face the second army I was afraid to face. ![]() I made the better placement choice this time and took the shadow tiles. I scattered my Dwarves all over place to deny Kurrok's good placement (and lower chances of massive SI's ![]() Deroche was forced to place Kurrok close to some of my Dwarve so he could control his FE's, but the AE would prevent me from ever meeting Kurrok. Throughout the game, it was a constant back and forth between the FE's and Dwarves; and the Dwarves were losing. Though Deroche said this was one of the worst series of SI rolls this game, he was still eating through my army. The best my Dwarves could do in this game was able to nearly kill his Raelin, but the FE's kept following my guys, which hurt them really bad. I really didn't stand a chance here, and Deroche deserved his win against me, and winning the tourney. Congrats, Deroche! Win/Loss: 3-2 I had a fun time at this tournament. I now know that when I head up to GenCon, I'm going to need someone to repel those FE's, have the range to hit Kurrok, and a Special Attack to deal with those Samurai and Ashra. I can only think of one guy that fits those requirements, and he is.... Moltenclaw! Now I have an army for GenCon Heat of Battle... ![]() |
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Re: MegaSilver's Tournament Battle Reports
Nice report!
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Re: MegaSilver's Tournament Battle Reports
El Diabolo's Monthly Tourney -- July Reverse the Whip 500 pt. Army, No Marvel Army: Major Q9 Venoc Warlord Venoc Vipers x5 After hearing how well killercactus' Viper army did in last year's GenCon (this exact army, in fact), and since I am a Viper fan, I couldn't help but use this army. I will be bringing it for the Championship tourney at GenCon, so I needed some practice. They did better (and worse) than I expected. I hope I can just make it to Day 2 with my army, which it appears I will. ![]() Game 1 vs. Sawyer on Fulcrum NeilfheimArmy: Jotun Kelda Isamu I was scared big-time right off the bat when I saw Sawyer's army. Here were 2 large figures that would eat through my army. I would have enough trouble trying to get Q9 into position on the map to attack him. I thought I would have to rely on him to (maybe) win the game for me. Sawyer thought he had the game in the bag too. Boy were we both wrong. Sawyer sent out Neilfheim first to take the wound glyph. My Vipers rushed out to try to put some wounds on him first. Neilf got three wounds on the first attack. Jotun then started moving out, and my Vipers got to him first and placed 5 wounds on the first attack on him. I then placed two more wounds on him. Kelda removed them, and a Viper finished Jotun off. Then my Vipers split off to take down Neilf and Kelda, both who fell quickly. Isamu ran around a little, but the wound marker took him down.. I only lost 7 Vipers. I was getting good dice rolls, and Sawyer wasn't. But I reassured him he had a good army. He would go on to make 2-3, a good placement for a newish player. Win/Loss: 1-0 Game 2 vs. El Diabolo (Marcus) on Guardian Army: Cowboys and Ninjas Yep, that reads right above. Marcus played every Cowboy and Ninja created for Heroscape. While a neat army, I couldn't help but smile. Sorry Marcus, but I knew right then that I could win this one. That army is an order marker nightmare, just saying. My Vipers immediately grabbed the glyph, wound, and reached his start zone. Kumiko and Shoiri came out to attack, but was shortly tore down by Vipers and the wound glyph, respectively. At first, I couldn't place many wounds, but my Viper's weren't falling either. Then the Vipers swarmed the start zone, and the real havok began. James, Johnny, and Moriko recieved wounds. Moriko destroyed a few Vipers. Q9 came and wounded a few of the C&N. The Vipers swarmed them and took out the trio. Onatashi fell with two attacks, and Isamu fell to the wound marker again. Win/Loss: 2-0 Game 3 vs. Samuel on Mountains and Caves Army: Major Q9 Braxas Iron Golem Another Hero army. With the large mountain to one side of the map that sloped slowly down, I knew that if Braxas went up top, that Q9 was the only one who could bring her down. Also, a nifty Move+2 glyph was right within Mitten's move for me to take. A wound glyph was also within striking distance of Vipers. Q9 would be the biggest problem for my army, since he's hard to take down. A Q9 vs. Q9, anyone? Well, Braxas headed for the top first thing, as a expected. I already grabbed the wound glyph below and the Move+2, so Q9 only had to follow Braxas as she made her way toward Mittens. Q9 caused several wounds to Braxas, and so did the wound glyph, but not before Mittens was down to one life. Sam's Q9 started coming around to take the glyph. My Vipers came swarming around to hurt him, but instead fell to pieces. All my Vipers died trying to stop Q9, but only put two wounds on him. My Q9 came around to attack him, but he sat on the glyph for two rounds. I couldn't lose Mittens, so I put them on my Q9. Then, Iron Golem started moving my way. Oh boy. So, I backed Q9 onto a high point where I could attack the Golem without him being able to get to me, and hit Sam's Q9 too. On the second attack with a normal, 5 attack shot at Golem, I placed exactly two wounds to destroy it. (He put a wound marker on it earlier for the Wanok.) Then, with both Q9's to one life, I barely managed to cause enough wounds to destroy it. A long, drawn out, game the second half was. This was also Sam's first tourney, and I must say he's an extremely good player. He knew what my units were capable of, and how to win against me. It was just luck on my side again. Win/Loss: 3-0 Now I was about to face my own army! ![]() Game 4 vs. Deroche (Gordon) on Guardian Army: Raelin 1.0 Warforged x4 Krav Manga Agents I've used the Warforged before in tourney settings, so I felt comfortable playing them. The only thing is I don't like Raelin 1.0, so I tend to completely forget about her aura. I haven't used the Krav in years either, though they are good units. I was already set up for a tough match. Gordon moved Q9 first to take the treasure glyph, an attack +1, which wouldn't help him much. But he made the error to not count his movements, and got himself stuck. He also sent Mittens to take the glyph of intiative +8, again without counting the movement until he was already moving him. He send the Vipers out to take the glyph and attack my advanced Warforged and Krav, but had little effect. My Krav set out to attack Mittens and Q9, and put a few wounds on them, but not enough to cause any worry. Q9 took out two and a Viper took one. And they were in Raelin's aura but I forgot. ![]() ![]() Q9 took height, and I slowly made my way to him. But they would get close, once in a while cause a wound, and Q9 would attack with an enhanced normal attack. Eventually I lost when Q9 popped Raelin at the max of his range. Only a few Vipers and Mittens fell in the fight. Win/Loss: 3-1 Game 5 vs. Nathan on TrailBlazer Army: Taelord Minions x2 Snipers x1 My first thought was "Ack!" How on earth am I facing (using) this army? I'm completely outnumbered against my own army, and the number of units in this army is dismal. One squad of Snipers ain't worth nothin', as could be said. Nonetheless, I noticed that Nathan placed Q9 right within firing range of one Sniper, who would have height and be under Taelord's aura. All I needed was initiative, and I could possibly take Q9 down with one attack. (Rolling 3 dice could result in 6 skulls! A long shot, but a good risk.) So, first OM went on the Snipers, and I won intiative! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I guess that's want happens when you play an ![]() ![]() ![]() Win/Loss: 3-2 Nathan went on the win his first tournament. Congrats Nathan! I admit I'm suprised that he won with such a *cough*crappy*cough* army, but he knew how to use and how to beat it. (As he surely did to me.) (No offense Nathan to your army build, but I would never have personally considered to bring that kind of army. But you proved me wrong!) And this shows something else about the Reverse the Whip format. I suspect that we have a person and army that no one else thought of that will win this year's Championship. Based on how I have played, there is a good chance that I will make it to Day 2. But I seriously wonder if I will win. But, I will he happy to make it to Day 2, so I will bring this army. And once again I came in 4th place. ![]() Last edited by MegaSilver; July 16th, 2011 at 08:43 PM. |
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Re: MegaSilver's Tournament Battle Reports
Quote:
Not sure what you mean by "made the error" ... I knew ahead of time neither Mittens or Q9 could get to the glyphs in one turn, so it took two OMs worth of movement to get there. And sure, I do tend to count out the physical movements with my figure, just in case I missed something when making the count in my mind or to see if a figure can even fit where it's trying to go (which Q9 had troubles with on that first move...I don't exactly recall, but apparently you do). What am I missing? Did I commit to moving my figures by touching them or something? Assuming that's not the case, your description of our match reads as if I screwed up with my opening moves and I don't feel that's the case. Do you disagree? |
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Re: MegaSilver's Tournament Battle Reports
Quote:
And, where's your report at for the tourney, Deroche? I haven't seen yours up. |
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