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  #829  
Old April 10th, 2011, 04:18 AM
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Re: Soldiers of Valhalla - nominations and discussion

My friend and gaming buddy Berkeley John (you Bay Area folk may remember him from our two recent tourneys) has just taken the plunge into customs. Let this serve as an advance warning.
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  #830  
Old April 11th, 2011, 11:28 PM
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Re: Soldiers of Valhalla - nominations and discussion

With endless thanks to Lamaclown, here is a corrected card for Tiranx's nomination of my Rat Swarms.


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  #831  
Old April 11th, 2011, 11:32 PM
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Re: Soldiers of Valhalla - nominations and discussion

Looks good to me, Killometer.

Yea to reviewing the boss' Rat Swarm.

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  #832  
Old April 11th, 2011, 11:34 PM
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Re: Soldiers of Valhalla - nominations and discussion

I like them and I vote YES to review Rat Swarm

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C3V Testimonial from " Easily the best quality classic customs I have ever seen"
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  #833  
Old April 12th, 2011, 12:41 AM
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Re: Soldiers of Valhalla - nominations and discussion

In spite of that second rate card, I vote YES to review Rat Swarms
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  #834  
Old April 12th, 2011, 10:40 AM
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Re: Soldiers of Valhalla - nominations and discussion

Fun unit. Can I ask one question: My memory (which is old and broken, I'll admit) is that these guys are a very small/short sculpt. How did you decide on a height of 2 for them? Is it more a practical thing, for the sake of engagment (i.e. so that someone with height on them can still attack them) and the like? Or are they really taller than I remember?

I like the idea and such here, but I'm curious to see how they fit within the sizes and scale of traditional Scape. (I know, I seem like such a picky, picky guy; really I'm just a curious guy, honest.)
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  #835  
Old April 12th, 2011, 10:50 AM
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Re: Soldiers of Valhalla - nominations and discussion

The sculpt is absurdly small, Mmirg. It is roughly as thick as four quarters stacked on top of each other.

It's the mini from Castle Ravenloft, which I suppose you do not own.

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  #836  
Old April 12th, 2011, 11:10 AM
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Re: Soldiers of Valhalla - nominations and discussion

Yes, I do have Ravenloft, which is why I was wondering why the height was 2 (but my memory is bad, so I thought maybe the sculpt was thicker than I remembered).

If they are that short, then is the height just there to allow melee to fight them in uneven territory, i.e., if you have height you suddenly can't reach them. So it's a mechanics thing? Or is there some other reason to make them height 2?
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  #837  
Old April 12th, 2011, 11:13 AM
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Re: Soldiers of Valhalla - nominations and discussion

As I recall Killometer discussed it elsewhere & said it was just too impractical to have them running around at height 1.

You could never get height on them in melee, and they could never attack uphill...

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  #838  
Old April 12th, 2011, 01:56 PM
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Re: Soldiers of Valhalla - nominations and discussion

Yes, making them height 2 was an intentionally made mechanical decision to allow them to attack/be attacked by a figure with a height elevation.

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  #839  
Old April 12th, 2011, 02:02 PM
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Re: Soldiers of Valhalla - nominations and discussion

Quote:
Originally Posted by Dad_Scaper View Post
As I recall Killometer discussed it elsewhere & said it was just too impractical to have them running around at height 1.

You could never get height on them in melee, and they could never attack uphill...
Hah! That would be interesting. Never realized what height 1 would mean for a figure.
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  #840  
Old April 12th, 2011, 02:25 PM
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Re: Soldiers of Valhalla - nominations and discussion

I haven't been following the thread, but does it look like anything will be approved before Memorial Day weekend?

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