Quote:
Originally Posted by dok
A reminder that we are using the Escape format this round, and that it has been modified from the past event where we used it:
Quote:
Originally Posted by dok
- For this scenario you cannot leave a figure from your army unplaced if it would fit in your startzone.
- After revealing an order marker and before taking a turn, if you have a figure unengaged in your opponent's startzone, you may remove that figure from the game. That figure "escapes" the game.
- You score points based on full card scoring of escaped heroes, and partial card scoring for escaped squads.
- If a figure you control destroys another figure you control after targeting it for a normal or special attack or choosing it for a special power that inflicts wounds, the destroyed figure counts as an "escaped" figure for your opponent.
- The game ends when one player has no figures left on the battlefield. The player with the most escaped points wins. If there is a tie for escaped points then the player who still has figures on the battlefield wins.
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So you don't want to destroy an opponent figure with a special attack, correct?