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Old August 22nd, 2021, 08:36 PM
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Re: Blue Trails's Customs (Updated 8/4/2021 - Ancient Marrde

BATTLE REPORT – MIMAMEID

BATTLE 1 – RANDOM ARMIES
600 Points
Custom Map of my own making
3 Glyphs – Dagmar (Initiative+8 ), Wannok (Wound), Oreld (Intercept Order) – randomly arranged

ARMY 1 – BAD GUYS – Minions + Snipers
Taelord the Kyrie Warrior, Omicron Snipers x2, Minions of Utgar x2
ARMY 2 – GOOD GUYS – Native Americans and Tree
Mimameid (played by Jotun), Mohican River Tribe x3, Brave Arrow, Venoc Warlord, Marcu Esenwein



Spoiler Alert!



BATTLE 2 – MELEE ONLY ARMY
600 Points
Same Map
2 Glyphs – Kelda (Healing), Valda (+2 Move) randomly arranged

ARMY 1 – BAD GUYS – Romans + Raelin
Roman Legionnaires x3, Marcus Decimus Gallus, Mogrimm Forgehammer, Valguard, Raelin (SotM)
ARMY 2 – GOOD GUYS – Microcorp Legion
Mimameid (played by Jotun), Microcorp Troopers x4 (played by Microcorp Agents), Raelin (RotV)



Spoiler Alert!



BATTLE 3 – WHATEVER ARMIES
500 Points
Custom Map of my own making
3 Glyphs – Jalgard (+2 Defense) face-up in center; Dagmar (Initiative+8 ), Wannok (Wound): randomly arranged
ARMY 1 – BAD GUYS – Knights + Sharwin
Knights of Weston x3, Thorgrim, Finn, Sharwin Wildborn, Otonashi
ARMY 2 – GOOD GUYS – Orcs + Tree
Arrow Gruts x3, Krug, Swog Rider x2, Mimameid (played by Jotun), Isamu



Spoiler Alert!



Final Thoughts:
As a standalone Hero, Mimameid’s tankiness and single-attacking remind me the most of Charos. Charos is well-known for being one of the tankiest units in the game (and Mimameid only having 1 less Life). Mimameid mostly excelled at tanking hits as well, taking a long time in most of the games to be killed. His aura of Thick Roots, despite only being 2 spaces, covers quite the area given his being Double-Spaced. It proved exceptionally annoying and cost a couple Attacks here and there because of it. When it worked as intended I was surprised by how much it affected the game. I found myself going around him a lot rather than through him, making him an effective blocker in many scenarios. In an important lane with his roots down he costs movement to those going by, and even if it’s only one space that still took its toll in a noticeable fashion.

Of course, the thing with Charos is that he is dangerous. 5 Attack and Counterstrike make him threatening to be sure, and his offensive potential is further bolstered by having Bonding nowadays with the Greenscales. Additionally he is much more mobile since he has Flying. Mimameid by comparison was slow and lumbering, and unless he was forced to fight as he was in the final match where he was the last unit alive (outliving even Isamu and the entire reserves in the Start Zone) I didn’t put many OMs on him at all. In that sense if you’re wondering if he is boring or unfun I would say “Yes”, since he mostly moves into position and then just sits there until he is killed or forced to fight. Effective, sometimes, yes. But not the most fun of units. He’s not really worth killing right away so you may be in for a real slow slugfest come the end of the game.

Perhaps an Attack of 5 or a more potent Special Attack (I found Crashing Boughs to be not all that useful, generally using his Normal Attack 9 times out of 10) would liven him up a bit: give the player more of a choice between laying down Thick Roots or activating him and doing some damage.

As it stands, he is effective at his job when placed correctly against the correct army. Bad placement or a bad matchup (as it was in the Minions’ case (wings and all)) makes you sorely miss the 200 Points you spent on him. He feels terribly expensive in games where his power causes little disruption. 200 Points is a lot—you could have 20 Deathreavers for that much. But I’d sooner him be more dangerous and 200 Points like Charos is rather than the same but with a reduced cost, where he’s still a little dull. The best tanks are the ones that can't be ignored, after all.

Overall he was better than I'd thought he'd be when he worked as intended. I wouldn't say he's unfair since he's so expensive. But he is somewhat unfun: a little dull to use and he takes a long time to kill.

~TAF

TAF was the Storyteller...
in THE ENEMY'S LAST RETREAT

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