April 10th, 2019, 09:36 PM
|
|
"our design team knows what it's doing"
|
|
Join Date: November 22, 2006
Location: KY - Louisville
Posts: 21,431
|
|
Re: New Heroscape Terrain "Quick-Sand" - Collaborate rules
Looking through this thread, there are a few good ideas.
I like something simple like, "Figures starting their move on quicksand spaces subtract 3 from their move." As long as you keep moving through it, you're fine, but if you stop it becomes a struggle to get out. Could also maybe add something like "Figures on quicksand spaces cannot target non-adjacent figures for attacks." so ranged figures can't just otherwise essentially ignore the effect.
|