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Old July 18th, 2007, 06:20 PM
minimoose38's Avatar
minimoose38 minimoose38 is offline
My Mask Fell Off...
 
Join Date: May 16, 2006
Location: IL
Posts: 1,086
minimoose38 is surprisingly tart
Well the game mechanics of the Sky high power wasn't that he didn't land, it was more of a defensive power so that melee guys like Hulk couln't reach him. Him not landing was just my thinking behind it.
Think of it visually like this:
Vulture is standing like any other flying hero.
Enemy Hulk moves up to him.
Vulture flys straight up out of Hulk's reach.
Hulk can't hit him so Hulk attacks a different adjacent guy.
Vulture lands.

Now you are not supossed to physically do this butthat was my thinking behind it. Having an adjacent range unit be able to hit him though would make sense.

EDIT:I might change Sky High to "Vulture cannot be attacked by normal or special attacks with a range of 1. If a figure has Flying or Stealth Flying they are unaffected by Sky High and may attack Vulture normally."

Would that fix it?
Also, what does everyone think on the point cost?

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