Quote:
Originally Posted by Astroking112
I'd like to see Advanced Tactical Switch take place after moving and before attacking to give it a defined point in the turn (but still let you position him first), and require clear sight from your figure to Creese to activate the switch.
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The reason i didnt do it, is that i wanted to give him this tricky flavor. This way i can move an enemy out of the way so can walk there without getting engaged. or i can move the enemy out of range after i attacked him. If i would limit it to after moving some cool interactions wouldn't excist.