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Old November 18th, 2018, 10:51 PM
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Re: The Book of Beast Boy (Dolphin) (VOTE for Final Editing)

Edits:

Quote:
MARINE LIFE 2
This Beast Boy must stop his movement when entering a land space, and does not stop his movement when entering a water space. Add 2 dice to this Beast Boy's attack and defense while he is on a water space.

SWIMMING PARTNER
Friendly figures do not have to stop their movement when entering a water spaces within 1 space of this Beast Boy.

ECHOLOCATION
Once per player turn, if this Beast Boy is on a water space, when an opponent's figure ends its movement on a space within 3 spaces of this Beast Boy, you may immediately move this Beast Boy or any friendly figure within 3 spaces of this Beast Boy up to 3 spaces. Figures moved this way will not take leaving engagement attacks.
Plaintext:

Quote:
MARINE LIFE 2
This Beast Boy must stop his movement when entering a land space, and does not stop his movement when entering a water space. Add 2 dice to this Beast Boy's attack and defense while he is on a water space.

SWIMMING PARTNER
Friendly figures do not stop their movement when entering a water space within 1 space of this Beast Boy.

ECHOLOCATION
Once per player turn, if this Beast Boy is on a water space when an opponent's figure ends its movement within 3 spaces of this Beast Boy, you may immediately move this Beast Boy or any friendly figure within 3 spaces of this Beast Boy up to 3 spaces. Figures moved this way will not take leaving engagement attacks.
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