November 18th, 2018, 10:51 PM
|
|
Symbiotic
|
|
Join Date: November 17, 2008
Location: USA - MA - Boston
Posts: 22,001
|
|
Re: The Book of Beast Boy (Dolphin) (VOTE for Final Editing)
Edits:
Quote:
MARINE LIFE 2
This Beast Boy must stop his movement when entering a land space, and does not stop his movement when entering a water space. Add 2 dice to this Beast Boy's attack and defense while he is on a water space.
SWIMMING PARTNER
Friendly figures do not have to stop their movement when entering a water spaces within 1 space of this Beast Boy.
ECHOLOCATION
Once per player turn, if this Beast Boy is on a water space, when an opponent's figure ends its movement on a space within 3 spaces of this Beast Boy, you may immediately move this Beast Boy or any friendly figure within 3 spaces of this Beast Boy up to 3 spaces. Figures moved this way will not take leaving engagement attacks.
|
Plaintext:
Quote:
MARINE LIFE 2
This Beast Boy must stop his movement when entering a land space, and does not stop his movement when entering a water space. Add 2 dice to this Beast Boy's attack and defense while he is on a water space.
SWIMMING PARTNER
Friendly figures do not stop their movement when entering a water space within 1 space of this Beast Boy.
ECHOLOCATION
Once per player turn, if this Beast Boy is on a water space when an opponent's figure ends its movement within 3 spaces of this Beast Boy, you may immediately move this Beast Boy or any friendly figure within 3 spaces of this Beast Boy up to 3 spaces. Figures moved this way will not take leaving engagement attacks.
|
|