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Old August 14th, 2010, 02:04 AM
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flameslayer93 flameslayer93 is offline
I could go
 
Join Date: December 31, 2009
Location: Playing with wedding bells (Cleveland, Ohio)
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flameslayer93 is a penguin with a machine gun flameslayer93 is a penguin with a machine gun flameslayer93 is a penguin with a machine gun flameslayer93 is a penguin with a machine gun flameslayer93 is a penguin with a machine gun flameslayer93 is a penguin with a machine gun flameslayer93 is a penguin with a machine gun flameslayer93 is a penguin with a machine gun flameslayer93 is a penguin with a machine gun flameslayer93 is a penguin with a machine gun flameslayer93 is a penguin with a machine gun flameslayer93 is a penguin with a machine gun
Re: Official Scenario: RoB The Hydra's Lair Room 2

Quote:
Originally Posted by nate the dawg View Post
Quote:
Originally Posted by flameslayer93 View Post
The lil' one continues by second winding Drake with 3 wounds on him.

I figured I'd give her a challenge so I put Zombiesx3 with the Hydra.

She started by taking a quick turn and healing Drake via Ana. It worked and she sent him out on a suicide mission. The Hydra grabbed the two glyphs in the water and tore apart Darrak. In the end it was only Q10 and Ana who survived. The rest of them are on Second wind next room. I wonder how she'll use her 3 glyphs of attack+1(I'm still glad I just bought 2 more cases of MS3)
I, too, have had some fun (and success) taking ZoM x 3 with the Hydra. With how many of them you can move at once, they make a great screen. It's true that other units can screen better, but for the points, and given the limited starting zone, Zombies + Fen Hydra can tear up the adventuring party.

Disclaimer: Nilfheim is very dangerous against this player 2 army!
Wish I had him.

My customs.
NE Ohio Tourney - TBA
SW Ohio Tourney - NHSD 550 points
AotV - Colliding the minis of AotP with the world of HS.
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