Quote:
Originally Posted by Taeblewalker
Does Infrared Vision negate the Deepwyrm Drows' Hide in Darkness ability or only negate the bonus from a dungeon or shadow tile?
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Good question. I believe since "Hide In Darkness" doesn't reference clear sight, and the primary mechanic of the power is not terrain based, the power can be used, but the bonuses offered by dungeon or shadow space would be negated by the bolded part of Infrared Vision.
Quote:
INFRARED VISION
When attacked by a Rodian Thug, any special power preventing clear sight to the defending figure is negated for that attack. The defending figure may not roll any additional defense dice or use any special abilities due to the type of terrain it occupies or is adjacent to.
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Other HoSS members want to chime in?