May 17th, 2020, 05:04 PM
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"our design team knows what it's doing"
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Join Date: November 22, 2006
Location: KY - Louisville
Posts: 21,431
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Re: [Pod 2] Rhox Veterans - Design
Quote:
Originally Posted by Ericth74
I'm not part of this pod, but I had this idea.
Move 4
Defense 4 or 5
For each revealed order marker on this card lower the defense by 1
So in theory, the more usage the weaker it is. And its simple to understand.
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That's a great, simple take on the theme. I like it.
Quote:
Originally Posted by Owlman
What about since they are Rhino figures, (or at least animata/elementals/whatever they are) in the form/shape of rhinos, some kind of charging power is warranted. I like the throw back to the Kozuke power, and to my knowledge no other classic figure has that.
Any thoughts on that specifically?
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Kozuke's Charging Assault should never be used for anything ever. I'd go similar but simpler and different:
A [Rhox Veteran] can add 2 to its Move if it only moves in a straight line this turn.
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