December 20th, 2013, 01:19 PM
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C3G Super League MVP
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Join Date: October 2, 2011
Location: USA - Ohio - Millersburg
Posts: 4,367
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Re: C3G Synergy Archive
Current Special Powers that Interact Differently with Criminals:
AFFECTS ALL CRIMINALS:
Brit-Cit Judge's Jury and Executioner, Daredevil's Criminal Intimidation, Judge Dredd's I Am the Law, Lieutenant Stone's Preserving the Law, Question's (Vic Sage) Master Detective, Rorschach's Criminal Intimidation, Spoiler's Crime Spoiler
AFFECTS UNIQUE CRIMINAL HEROES:
Red Mist's Payoff
Criminal Synergies
Criminal Synergy Benefits Received:- Unique Criminal Heroes may have a Micro-Bomb Marker placed on their Army Cards with Amanda Waller's (195) Suicide Squad special power.
- Criminals may receive an additional attack die from Black Mask's (100) Criminal Motivation special power.
- Unique Criminal Heroes may receive an additional attack die from Hush's (220) Obsessive Vendetta special power when taking a turn with Hush's Master Manipulator special power.
- Criminals may be activated by Kingpin's (220) Organized Crime special power.
- Unique Criminal Heroes may be activated by and receive an additional attack die from Lex Corp Security's (130) Criminal Alliance special power.
- Criminals may roll an additional die against figures leaving engagements with them via Lex Luthor's (100) Villainous Entrapment special power.
- Unique Criminal Heroes may be activated by Red Mist's (50) Payoff special power.
- Criminals may add 1 to their Attack numbers with Riddler's (140) Criminal Ambush special power.
- Unique Criminal Heroes may be activated by The Hood's (180) Criminal Ambition special power.
- Criminals may add to their Move number with Ventriloquist's (90) Heist Planner special power.
- Criminals may add 1 to their Move number with Wizard's (140) Criminal Leadership special power.
- Unique Criminal Heroes may add to their defense dice with Two-Face's (II) (170) Face of Mercy special power.
- Criminals may be moved with Penguin's (II) (140) Criminal Syndicate special power.
- Unique Criminal Heroes may be activated by Black Mask's (II) (150) Underworld Connections special power.
- Criminals may add to their Move, Attack, and Defense numbers with Kingpin's (II) (230) Kingpin of Crime special power.
- Unique Criminal Heroes may have their class replaced with Crime Fighter by Songbird's (180) Thunderbolt Redemption special power, replacing their Criminal Synergies with these Crime Fighter Synergies.
- Clock King (90) may move Order Markers around on the cards of Crime Lords, Criminals, or Masterminds you control.
- Unique Criminal Heroes may have their personality replaced with Sinister by Doctor Octopus' (II) (250) Sinister Six special power, replacing any personality-based synergies with these Sinister Synergies.
- Criminals may have their Order Markers moved by Ace of Spades' (260) Reshuffle The Deck special power.
- Grim Reaper (260) may activate and boost the attack of Unique Criminal Heroes with his Lethal Legion special power.
- You may add 1 to your initiative for every Assassin, Criminal, or Thief Unique Hero you control with Beetle's (175) Sinister Syndicate special power.
- Unique Criminal Heroes may be activated by Death Mask's (500) Criminal Mastermind Guy special power.
- Criminals may be activated by Bane's (II) (250) Knightfall special power.
- Criminals may add an automatic shield when defending against normal non-adjacent attacks with Zartan's (170) Holographic Disguises special power.
Criminal Synergy Benefits Offered:- Criminals may prevent opponents from rolling for attacks or leaving engagement attacks against Lex Luthor (100) via Lex Luthor's Criminal Deception special power.
- Criminals may prevent Two-Face (II) (170) from being attacked, due to his Face of Mercy special power.
- Criminals may receive wounds from an opponent's attack instead of Madame HYDRA (140) via Madame HYDRA's Necessary Sacrifices special power.
- Unique Criminal Heroes may allow you to add to your initiative roll with Viper's (180) Subversive Tactical Defense special power.
- Criminals may allow Hun (175) to attack an additional time, and add to his Attack number with his Purple Dragon Beatdown special power.
- Condiment King (65) may use his Relish The Day special power when a Criminal you control is destroyed.
- Criminals may allow the Duploids (100) to take a turn with their Criminal Swarm special power.
- Unique Criminal Heroes may allow Joker (Injustice League) (245) to start the game with an additional Injustice Marker due to his Joker's Fall Guys special power.
- Unique Criminal Heroes may allow Lex Luthor (Injustice League) (185) to start the game with an additional Injustice Marker due to his Legion of Doom special power.
Updated through Wave 48.
[ On Deck version]
Last edited by Yodaking; March 22nd, 2023 at 12:19 AM.
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