October 20th, 2019, 11:07 PM
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worthless thread clother plotting in his secret island lair
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Join Date: July 15, 2008
Location: USA - NY - NYC
Posts: 5,905
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Re: The Pre-SoV Workshop
Well met!
Quote:
Originally Posted by BiggaBullfrog
Quote:
Originally Posted by Leaf_It
Rania
I can't say that I'm very excited to see even more bonding options for the Romans. They really don't need help. They already have plenty of options.
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The Armocs, though...
@ kolakoski , you keep making a bunch of changes each time someone says anything about your design. I think you're bending a little too quickly to each person before there's any further feedback about it, and it makes giving feedback on your designs hard since they change so quickly.
I do like the 5/3 change to Demetria. I thought Rania was in a great place. That's all I'll say for now, I think you should be more loyal to the vision you have for your designs than to the feedback who don't have the inside vision you have (including myself).
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Thanks, Bigga! I hear you. I felt compelled to limit Battle Cry and Leaf's post implied Warlord might be a deal breaker. Divine Mission isa great re-use of that power, in this thematic context. I loved the synergy between Warlord and Ullar Battle Cry.
RANIA REYJYRE
General Ullar
Unique Hero
Species Elf
Class Warlord
Personality Valiant
Size Medium 5
Life 5
Move 5
Range 1
Attack 4
Defense 4
Points 130
ULLAR BATTLE CRY
After Rania destroys an opponent's figure with a normal attack, you may move 3 squad figures you control who follow Ullar up to 3 spaces each.
DIVINE MISSION
When revealing an order marker on Rania's card, after taking Rania's turn, you may reveal the "X" order marker that is on Rania's card and take another turn with Rania. During this additional turn, Rania adds 2 to her normal attack against Undead figures.
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