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Old November 26th, 2018, 10:40 PM
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Re: The Book of Metamorpho - Breathing Period

Edits:

Quote:
RAPID SHAPESHIFTING 3
Start the game with 3 white Shapeshift Markers. At the start of Metamorpho's turn, you may place or remove any number of Shapeshift Markers on this card. Add 1 to Metamorpho's Attack and Defense numbers and subtract 1 from his Move and Range numbers for each Shapeshift Marker on this card. A maximum of 3 Shapeshift Markers can be placed on this card.

ELEMENTAL FORMS
While this Army Card has exactly:
  • 0 Shapeshift Markers, Metamorpho cannot be targeted for special powers or attacks from non-adjacent figures, is never attacked when leaving an engagement, and gains the Flying special power.
  • 1 Shapeshift Marker, when Metamorpho attacks, he may attack one additional time. He may not target the same figure twice.
  • 2 Shapeshift Markers, when rolling defense dice against an adjacent normal attack from an adjacent attacking figure, all excess shields count as unblockable hits on the attacking figure.
  • 3 Shapeshift Markers, Metamorpho may not be moved by any special power on an Army Card unless the player controlling Metamorpho allows him to be moved.

SUPER STRENGTH
Plaintext:

Quote:
RAPID SHAPESHIFTING 3
Start the game with 3 white Shapeshift Markers. At the start of Metamorpho's turn, you may place or remove any number of Shapeshift Markers on this card. Add 1 to Metamorpho's Attack and Defense numbers and subtract 1 from his Move and Range numbers for each Shapeshift Marker on this card. A maximum of 3 Shapeshift Markers can be placed on this card.

ELEMENTAL FORMS
While this Army Card has exactly:
  • 0 Shapeshift Markers, Metamorpho cannot be targeted for special powers or attacks from non-adjacent figures, is never attacked when leaving an engagement, and gains the Flying special power.
  • 1 Shapeshift Marker, when Metamorpho attacks, he may attack one additional time. He may not target the same figure twice.
  • 2 Shapeshift Markers, when rolling defense dice against an adjacent normal attack, all excess shields count as unblockable hits on the attacking figure.
  • 3 Shapeshift Markers, Metamorpho may not be moved by any special power on an Army Card unless the player controlling Metamorpho allows him to be moved.

SUPER STRENGTH
Synergy:

Quote:
Incoming Synergy:Outgoing Synergy:
  • N/A
Immunities, Benefits, and Weaknesses:
  • As a figure with a secret identity, Metamorpho interacts differently with these special powers.
  • As a figure with the Super Strength special power, Metamorpho interacts differently with these special powers.
  • As a potential flying figure, Metamorpho may interact differently with these special powers.
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