Quote:
Originally Posted by IAmBatman
OK, I'm going to update the SP with this and ask for another public test or two. If I get a window while it's still in testing, I'll try to run one myself.
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NAME = ARSENAL
SECRET IDENTITY = ROY HARPER
SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = TITAN
PERSONALITY = VOLATILE
SIZE/HEIGHT = MEDIUM 5
LIFE = 4
MOVE = 5
RANGE = 4
ATTACK = 3
DEFENSE = 4
POINTS = 170
BOLAS
Start the game with a Glyph of Utility: Bolas on this card. Arsenal cannot lose this glyph by receiving wounds unless he is destroyed.
ARSENAL
Before attacking with Arsenal’s normal attack you may choose to:- Add 4 to his Range number this turn; or
- Subtract 1 from the defending figure's defense dice; or
- All blanks rolled count as extra skulls.
TEAM COVER FIRE
After revealing an Order Marker on the Army Card of another Unique Hero you control that is an Interloper or Titan and moving that Unique Hero, before attacking with that Unique Hero, if Arsenal has not yet moved or attacked this turn, Arsenal may immediately attack an opponent's figure with his normal attack. Immediately after the opponent rolls defense dice, you may move Arsenal or one other Titan or Interloper figure you control up to 2 spaces. Figures moved this way will not take leaving engagement attacks.
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Looks like updates here didn't necessarily make it to the card (primarily the switch to attack number 3).
Looks like the text part was updated (but please double check me on that).