May 9th, 2012, 09:21 PM
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Founding Member of C3G and C3V
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Join Date: June 25, 2008
Location: Behind You
Posts: 31,387
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Re: The Book of Beast Boy (T-Rex) - Design Phase
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Originally Posted by IAmBatman
I like that too. But why only one wound? Let's go 2 or 3. Probably 2, but, seriously, let's make it count.
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I think that makes the design cost too much.
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Originally Posted by Hahma
That's going to suck to have Wolverine, Flash, Deathstroke or Professor X get auto-killed by a 45 point figure, or even by it plus the cost of Gar. Isn't that something we didn't like about mixing classic with C3G where cheap units can auto-kill expensive units?
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Good point. I agree.
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Originally Posted by IAmBatman
Good point. You know what, why not make this even simpler?
DINO-CHOMP
Before attacking, you may choose one figure adjacent to this Beast Boy. If the chosen figure is a Squad figure, destroy it. If the chosen figure is a Hero figure, roll the 20-sided die, subtracting 2 from the roll if the chosen Hero has Super Strength. If you roll a 16 or higher, the chosen Hero receives 3 wounds.
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Too many wounds. I think 2 wounds at the most. Otherwise, the cost on this guy is going to go up and up.
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