Quote:
Originally Posted by TREX
Also, when I build a map for a 3 free for all I center it with a 3 hex and make it symmetrical 3 ways branching out from that 3 hex. That keeps everyone spaced apart from each others startzones evenly. Thanks for the topic, It was a fun read.
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You should try using a 7 hex circle thingy. It makes a great central point for a glyph or TJ tree.
I like to put the dead figures in three separate piles and count up the points to find a top performer. I prefer this because you can "lose the last one standing part of the game, but still "win" at the same time.