September 30th, 2019, 07:18 PM
|
|
worthless thread clother plotting in his secret island lair
|
|
Join Date: July 15, 2008
Location: USA - NY - NYC
Posts: 5,898
|
|
Re: MCC-Makers of Custom Cards-turning customs from text to
Well met!
Playtested yesterday and have come up with a few revisions basd on feedback in the Workshop forum. Hope you can help . . .
SIRENIA
General Utgar
Unique Hero
Species Human
Class Warwitch
Personality Psychic
Medium 5
Life 5
Move 5
Range 1
Attack 4
Defense 4
Points 130
SONIC SWORD SPECIAL ATTACK
Choose 3 spaces in a straight line from Sirenia. All figures on those spaces and on all spaces adjacent to those 3 spaces are affected by Sonic Sword Special Attack. Roll a 20-sided die for each affected figure. On a roll of 13 or higher, that figure receives a wound. Sirenia is not affected by her own Sonic Sword Special Attack.
SIREN SONG
When an opponent's figure within 4 spaces of Sirenia attacks her with a normal or special attack, before attack dice are rolled, roll a 20-sided die. On a roll of 13 or higher, the attack is cancelled and Sirenia's attacker cannot attack again this turn.
NIERIEL
General Ullar
Unique Hero
Species Elf
Class Ranger
Personality Wild
Size Medium 4
Life 4
Move 6
Range 1
Attack 3
Defense 3
Points 110
NEEDLE
Range 4, Attack 2
Defending figures roll 1 less defense die for each skull rolled with Needle. After attacking with Needle, Nieriel may attack normally.
FRENZY
After taking a turn with Nieriel, roll the 20-sided die. On a roll of 16 or higher you may take another turn with Nieriel.
RANIA REYJYRE
General Ullar
Unique Hero
Species Elf
Class Soldier
Personality Valiant
Size Medium 5
Life 5
Move 5
Range 1
Attack 4
Defense 4
Points 130
A SOLDIER’S ENDURANCE
After attacking with Rania, you may reveal the X Order Marker and move Rania up to 3 spaces and attack one additional time. Rania will take any leaving engagement attacks when moving with A Soldier’s Endurance.
TOUGH
When rolling defense dice against a normal attack, Rania always adds one automatic shield to whatever is rolled.
XOROKU
General Valkrill
Unique Hero
Species Orc
Class Warrior
Personality Ferocious
Medium 5
Life 5
Move 5
Range 1
Attack 4
Defense 4
Points 130
DISTRACTING SPEAR 16
After moving and before attacking, choose any figure adjacent to Xoroku. Roll the 20-sided die. If you roll a 16 or higher, the chosen figure cannot roll defense dice if attacked by Xoroku this turn.
DOUBLE ATTACK
When Xoroku attacks he may attack one additional time.
Last edited by kolakoski; September 30th, 2019 at 09:22 PM.
|