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Old March 26th, 2020, 10:34 PM
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Re: The Book of Molten Lava Rules

Here are the Heroscape rules for Molten Lava:

Quote:
Rules for the Master Game
Treat molten lava spaces like water spaces except for the following:

When a figure moves onto a molten lava space, you must roll for molten lava damage.

Double-spaced figures: When a double-space figure stops in one or two molten lava spaces, it must roll only once for molten
lava damage.

Rolling for molten lava damage: Roll the 20-sided die. If you roll a 20, your figure has miraculously survived. If you roll a 1-
19, your figure is destroyed.

Flying: Figures with the special power Flying may fly over molten lava without rolling for molten lava damage.
I suggest changing ours so they match the original as much as possible:

Quote:
Rules for the Master Game
Treat molten lava spaces like water spaces except for the following:

When a figure moves onto a molten lava space, you must roll for molten lava damage.

Double-spaced figures: When a double-space figure stops in one or two molten lava spaces, it must roll only once for molten
lava damage.

Rolling for molten lava damage: Roll the 20-sided die. Add 3 to the roll if your figure has the Super Strength special power. If you roll 5 or lower, your figure receives four wounds. If you roll 6-19, your figure receives one wound. If you roll 20 or higher, your figure has miraculously survived and receives no wounds.

Flying: Figures with the special power Flying may fly over molten lava without rolling for molten lava damage.
I also suggest adding the other lava rules so that this becomes the complete lava rules for C3G.

Quote:
Originally Posted by Craig Van Ness View Post
I highly recommend C3V and C3G customs!
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