VS
@
The Dewk
Su-Bak-Na 160
Marrden Hounds x2 90 (180)
Airborne Elite 110
Reverse-the-Whip - We play each other’s armies
I was worried I was going to have to play against an army of Large/Huge figures. Luckily for me, the whip was reversed.
I got the Drop on Round One. I was really excited for this, and got the Airborne Elite into position. All I had to do was win Initiative and this game would be a dream as two of the Airborne sniped the Hydra (the biggest threat to my army) and another two shot approaching Warforged. Naturally, The Dewk won initiative, so it didn’t quite go as I was hoping. The Warforged started rushing the Airborne, and I switched tactics, having three of them focus on advancing Warforged that didn’t have Jungle cover while the fourth shot the Hydra. The Hydra took two wounds. The Warforged didn’t die at all, and next turn they were engaging my Airborne, switching them down and attacking. I attacked again with my remaining two Airborne, then started advancing Hounds. Or so I had hoped. Plans again changed when I rolled a 1 for their movement.
So the Warforged were coming across the map to my start zone. Naturally, I was hoping for the Hounds to bail me out, but I kept rolling 1’s for their movement power, meaning that about half of the time I was only moving them 2 spaces. Still, I was able to push through the Warforged. Occasionally the plague got one, but more often my Attack dice were on point and were able to chew through the Warforged Resolve. With only six Hounds, I was being really careful with engagements so I didn’t lose too many at once. Of course, I also had to pick and choose engagements with how low my movement was a good amount of the time. Eventually, though, I got through enough of the Warforged that The Dewk had to start advancing the Hydra and Heirloom. At this point I was almost out of dogs, so I threw the last of them at each hero to tie them up a bit while Su-Bak-Na started his advance.
Su-Bak-Na first went after Heirloom, but the Hydra was advancing and since it could still attack more than Heirloom could in a single turn, I changed the Bone Dragon’s course to attack the Hydra. 2 Skulls! Luckily I got one wound on the Hydra to take it down to one attack per turn. But then Heirloom snuck up on Boney from behind and laid some wounds on him. Then began a general melee as the figures tried to get an advantage on each other. The Hydra eventually died (I don’t remember how, but it must have been great because I do remember that with my few attacks with Su-Bak-Na I never rolled more than 2 skulls), but then Heirloom finished of Su-Bak-Na and a final stray Hound for the win.
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