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Old September 18th, 2019, 04:55 AM
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Re: C3V/SoV-inclusive Power Rankings

Yep and with a 1/10 ressurect chance you only need 7 attemps to pass the 50% bar.
So basically if you play an army with like 2 or 3 chances to resurect a turn, if you play a full round without him resurecting you can consider yourself unlucky.

Usually it takes less than a round to resurect him. It's really insane, an A- or A unit in the right army for sure.

Usually the game goes like this:
1- Kamikaze Azazel, usually do not much damage
2- game plays out like normal until Azazel comes back
3- Azazel Kamikaze numba 2, game really depends on the damage done this attempt, if damage is good, Azazel player is in good spot otherwise it may be tricky
4-Azazel death numba 2, now the Azazel player is starting to play clock, unning around, still doing some atttack but the most important is just to not die until Azazel comes back again, opponent is forced to chase him and disperse himself
5- the third Azazel assault usually does big big damage, as the defense isusually not well set at this point of the game.
6- Azazel die for the third time, it's end game with few figures leftovers, Azazel player run for his life, with the right army he usually rolls 2 resurect chances a turn even in endgame so Azazel resurect chances are still high.
7- Azazel cames back for 3rd time, opponents flip the table.

The fact that Azazel forces the opponent to kill you as fast as possible, but if he disperse too much and his not well prepared defensively the Azazel assault does enormous damage when he came back, it's really a no-win situatiion.

Plus Azazel rest of the card is much better than Thanos for this power, way lower amount of points so you can have an army which can fight when he's dead, whereas Thanos, you can't fight much you just run around.
Also Thanos is a huge tank, so it does not use his power much, because the time your opponent kills him takes already like half the game. Azazel you send him right in front kamaikaze mode. He's very fragile (who cares his goal is to die in the process) but has a great firepower and assassinate potential.

The only way to win is to kill him without taking damage and absolutely crushing the rest of the army cleanly so even if he comes back multiples times it's a too much of an uphill battle. But as long as the game is close, you can consider it lost as the non-Azazel player, because the Azazel player will slow down the game and endgame will eb a nightmare with Azazel resurecting multiple times.
Small map helps as it reduces a lot the "running around" potential of the Azazel army.

We didn't test but I'm pretty sure Wyrms+Azazel is also an excellent combo, but Ele or Thralls are stronger just the 3 chances to roll per turn. It is a huuuuge deal.

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