Re: Cleon's Unit Tier List (October 2018)
I've been thinking a lot about the WoA after this discussion, and was thinking how they're kind of like a melee and common Krav, but the big difference is that they have no real way of forcing your opponent to face them. They have a movement of only 5, and unlike the Heavy Gruts, they only move 3 figures per turn. This means that if your opponent has any real ranged units at all, they can likely properly sequence their threats in such a way as to nullify much what the WoA set out to do. Meanwhile with 6M/7R on the Krav, they are very good at playing keep away and staying at their desired range and tempo, especially if you have any sort of screen.
Quote:
Originally Posted by fomox
(I've also played many matches with great, fun people who were using Q9. So using Q9 doesn't make you a tool. But being a tool sure seems to make you use Q9.)
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