Quote:
Originally Posted by eMCee64
For example ... three zombies on high ground against a 1-life squaddie with 2 defense dice each have a 62.5% chance of scoring a hit with the average damage being 0.958 each. It's not bad, but ... if they use Onslaught their chance jumps to 90.6% with average damage of 2.354.
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Since we're talking about a squad figure average damage is irrelevant. All that matters is the chance of getting a kill.
So, onslaught gives a 90.6% chance of getting the kill. Each individual attack of 3 only gives a 62.5% chance... but you get three tries. The chance of at least one of the three of them hitting is 1 - (1-.625)^3 = 94.7%, which is higher than onslaught.
And that's only the relevant analysis if you only have a single target available. If you had 3 targets available, then onslaught kills .906 squaddies on average, while normal attacks would kill 1.875 on average - more than twice as many. It's not even close.