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Old May 30th, 2013, 04:52 PM
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weebaer weebaer is offline
 
Join Date: June 22, 2009
Location: USA Indiana
Posts: 899
weebaer rolls all skulls baby! weebaer rolls all skulls baby! weebaer rolls all skulls baby! weebaer rolls all skulls baby! weebaer rolls all skulls baby! weebaer rolls all skulls baby!
Re: C3G Alpha Flight Workshop

Puck Eugene Judd (Super Strength)
Mutate
Unique Hero
Fighter
Tricky
Small 3

Life 5
Move 5
Range 1
Attk 4
Def 6

REINFORCED RUBBER SKIN
If Puck is attacked by an adjacent figure with a normal attack and at least 4 skulls are rolled, you may choose one of the following:
• Ignore the attack and place 1 wound marker on the attacking figure’s army card.
• Roll defense dice normally and each skull rolled will count as an unblockable wound on the attacking figure even if Puck is destroyed.


CARTWHEEL SPECIAL ATTACK
Special attack 4. Instead of moving and attacking normally, Puck may be placed within 2 spaces, no higher or lower than 6 levels from Puck’s base. After placement Puck may choose an adjacent figure to attack with this special attack. When using Cartwheel, Puck will not take leaving engagement attacks. Puck may use Cartwheel Special attack 2 additional times.
240pts
Here is my favorite pic.

Last edited by weebaer; May 30th, 2013 at 05:01 PM.
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