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Old December 20th, 2012, 01:33 AM
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Re: Help with gameplay mechanics

Quote:
Originally Posted by Arch-vile View Post
I've seen "night" mechanics done like this in the past:

OM 1 = morning
OM 2 = midday
OM 3 = night

It's a fun way to do it. Figures who are nocturnal get more powerful at night (OM 3), etc.
Wow, that is a really short cycle! How in the heck would you explain that in a power?

Also you just about guarantee you know where the 3rd order marker is if you play this way.

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