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Old February 20th, 2013, 03:36 AM
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A3n A3n is offline
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Re: The Book of Brainiac 13 - Design Phase

NAME = BRAINIAC 13


SPECIES = ARTIFICIAL INTELLIGENCE
UNIQUENESS = EVENT HERO
CLASS = CONQUEROR
PERSONALITY = CALCULATING

SIZE/HEIGHT = MEDIUM 6

LIFE = 13

MOVE = 6
RANGE = 4
ATTACK = 6
DEFENSE = 6

POINTS = 750


ARTIFICIAL INTELLIGENCE 13
After revealing an Order Marker on this card, instead of taking a turn with Brainiac 13, you may choose any Android or Cyborg Hero figure in clear sight of Brainiac 13. If you control the chosen figure, you may take an immediate turn with it; otherwise, roll the 20-sided die. If you roll 13 or higher, take control of the chosen figure and that figure’s Army Card and remove any Order Markers on that Army Card.

12TH LEVEL INTELLECT
After any attack dice, defense dice, or the 20-sided die is rolled for Brainiac 13 or any figure within clear sight of Brainiac 13, you may immediately remove an "X" Order Marker from this card and add or subtract a skull, shield, blank, or 1 from that roll.

CONTINGENCY PROGRAM 13
If Brainiac 13 would receive enough wounds to be destroyed, before removing him from the battlefield, roll the 20-sided die. Before rolling, you may choose a Unique Android or Unique Cyborg you control and add 6 to the roll. If you roll 13 or higher, Brainiac 13 ignores any wounds he would have received, and if you chose an Android or Cyborg, destroy it, place Brainiac 13 on the space previously occupied by the chosen figure, and remove all Wound Markers from this card.

SUPER STRENGTH

FLYING

Last edited by Ronin; September 26th, 2018 at 10:24 AM.
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