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Old January 12th, 2021, 12:04 PM
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Re: Dark Avengers/Cabal/H.A.M.M.E.R. Workshop

Quote:

NAME = NORMAN OSBORN
SECRET IDENTITY = N/A

SPECIES = MUATE
UNIQUENESS = UNIQUE HERO
CLASS = MASTERMIND
PERSONALITY = UNSTABLE

SIZE/HEIGHT = MEDIUM 5

LIFE = 5

MOVE = 5
RANGE = 1
ATTACK = 3
DEFENSE = 5

POINTS = 190


GOBLIN INSTABILITY 13
At the start of each round after the first, if you lose initiative, roll the 20-sided die. If you roll 13 or lower, place a green Insanity Marker on this card. If there are 3 or more Insanity Markers on this card, add 2 to Normanís Attack number and he cannot use any other special powers on this Army Card.

MASTER MANIPULATOR
After revealing an Order Marker on Norman's card, instead of taking that turn with Norman, you may take a turn with any Unique Hero you control within clear sight of Norman.

DARK REIGN
After using Normanís Master Manipulator special to take a turn with a Charlatan or Criminal, you may choose up to 2 of the following options. If there are no more than;
  • 0 Insanity Markers on this card, you may take temporary control of any figure and move it up to 4 spaces, during which it will not take any leaving engagement attacks.
  • 1 Insanity Marker on this card, you may take a turn with an Agent squad you control.
  • 2 Insanity Markers on this card, you may attack with a different Charlatan or Criminal you control.
You may not take any additional turns with figures you control.
Going for something more directly factional than Iron Patriot, with the idea that you can switch him out if you want your Dark Reign build to come in 100 points lower. Might make sense to add in an OM displacement mechanic to Goblin Instability, just to sync up with the rest of the planned stuff for Dark Avengers.
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