Quote:
Originally Posted by Ryougabot
I have an idea for a power for McCoy. He should have something where healing is increased when he is adjacent to Kirk or Spock. It is increased even more when he is adjacant to both. This will encourage play to match the theme of these three being together.
Spock would have a similar power with initiative and Kirk would have one for his own attack.
You could just give him 0 attack to reflect the oath
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The idea here is not to prevent McCoy from having an attack, but rather to reflect that he is not going for the kill. Hence, the subtracting of a skull.