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Old November 30th, 2018, 05:17 PM
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Re: Soldiers of Valhalla - nominations and discussion

Quote:
Originally Posted by Scytale View Post
Shadow Cast having an attack of 4 is a poor choice. It takes away the potentially interesting choice of normal vs special attack, and it makes the resurrection fairly likely and double-good (kill a figure and get one back). Compare that to poor Kurrok. If the shadows are individually costly, sure, but it looks like the faction is designed to survive mostly on the starting units, not rely on resurrections.
I strongly disagree here. Even with a lower attack, there’s no reason you would ever want to use the normal attack when you have the ability to kill with the special and bring back a Shadow, even if it were less dice. Kurrok has the luxury of running away and getting a 50% summon. He is much more reliable than having to attack a figure within 5 spaces, and that figure rolling defense dice, and putting the “commander” at risk within reach of an opponent. Though I will say the reward is,yes, better. I’ve tested these guys enough to know that usually when you’re using the special it’s becaise you’re in trouble. Shadow activations for this faction are extremely important and if you use the turn instead with Xundar you’re putting yourself at a lot of risk by not using shadows and getting Xundar within reach of the opponent because of the 5 range. Honestly, even with 4 attack, there’s no guarantee. With 3 attack you’d be running too much risk. I’d only move it to 3 if I were to change the range to 6, but I didn’t like that because that would just encourage kiting in the end game even more. But 3 Att and 5 Range just isn’t good enough to be effective (speaking from ~20 playtests with these guys). In fact, a good comparison is Nicholas. I’d say he’s VERY effective, especially in the end game when he can isolate figures using move 7 AND potentially bring back up to 2 Thralls in 1 turn...all while rolling 4 attack die (likely 5 from height). Not to mention Nicholas gets a triple wammy by killing a figure, bringing back a Thrall AND healing a wound. I’m not saying I won’t budge, but I feel from my experience this is where he should be in order to operate the way he’s meant to, and he’s not nearly as scary as ya’ll may think.
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