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Old February 10th, 2011, 09:56 PM
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Robber Robber is offline
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Join Date: August 2, 2010
Location: USA - MD - Baltimore
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Re: Robber's custom figures

Updated!

Solat-

Life- 4
Move- 7
Range- 1
Attack- 3
Defense- 5

Deathstalker attack aura-
When any deathstalker you control within 4 spaces rolls an attack, you may select one of the dice you rolled. Remove it; its symbol does not count.

Maul-
When rolling attack dice with Solat, if all dice rolled are skulls, inflict a wound for each skull on the opposing figure.

5/1:



I forgot about this thread until today. I'm still making the old cards, but I figure that I can put up some prototypes...

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Kano-

Life- 1
Move- 7
Range- 1
Attack- 4
Defense-1

Assassin's shadow- When Kano is attacked and at least 1 skull is rolled, roll the 20-sided die. If you roll a 1-4, roll defense dice normally. If you roll a 5-20, takes no damage. Place 1 Assassin marker on Kano's card. If this results in Kano having 3 Assassin markers, destroy Kano.

Phantom Walk- Kano can move through all figures and is never attacked when leaving an engagement.

Human
Unique hero
Assassin
Tricky
Medium 4
20 points/Vydar
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Shadow Talon Agents- (3 Members)

Life- 1
Move- 7
Range- 1
Attack- 3
Defense-3

Speed Boost- If a tricky Vydar figure you control other than a Shadow Talon Agent starts its turn adjacent to a Shadow Talon agent you control, add 2 to its move.

Tricky Vydar bonding- Before taking a turn with the Shadow Talon Agents, you may first take a turn with any Tricky Vydar unit you control.

Talon Suits- If a Shadow Talon Agent is attacked by a non-adjacent figure, you may first move any Shadow Talon Agent you control 3 spaces.

Human
Common Squad (3)
Agents
Tricky
Medium 4
70 points
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Last edited by Robber; May 1st, 2011 at 07:10 PM.
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