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Old August 16th, 2019, 02:07 PM
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Re: The C3G Cave - Hangout

Quote:
Originally Posted by Yodaking View Post
Nothing to prevent Ozy from doing his thing, but I like Archangel quite a bit in Cyclopes II armies. He gets to use his d20 auto-wounding power every time he moves, he moves a lot, and auto-wounds bypass Ozy's Stealth Dodge issue. The sooner you kill off Ozy, the sooner you don't have to worry about him. At 2000 points, a back-up leader for all your mutants isn't a bad idea either. I would say Havoc, but he uses the X and that makes it easier for Ozy to find #ed OM's. Could do something a little off the wall and grab Zemo (170) as a secondary OM dump. Lead the charge with Cyclopes II (while keeping him in the back, use his long range to your advantage), if/when your opponent drops Cyclopes, start dropping all OM's on Zemo.

I originally was targeting Archangel, but I'm using Nightcrawler 230 in that capacity. Even with a bonus +3 from Destiny to his D20 roll, Archangel's odds of inflicting an auto wound are less than Nightcrawler's, and NC is 30 points less.


I like the Baron Zemo idea, as another team does have Cap 240.
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