Re: The Book of Enchantress (Amora)
ENCHANTRESS TEST #1
C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE PLAYTEST UNIT: ENCHANTRESS
Army Test
Map: Swamp Labyrinth.
POINT VALUE=380
Units: Enchantress, Sabertooth, Deathstroke, and Atom. (1000) Beta Ray Bill, Captain America(Classic), Sif, and Batroc.(1000)
ENCHANTRESS TEST #2
C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE PLAYTEST UNIT: ENCHANTRESS
Army Test
Map: Swamp Labyrinth.
POINT VALUE=370
Units: Enchantress, Captain America(Classic), Street Thugs, X-23, Blink, Sabertooth and Deathstroke.(1600) Professor X, Beast, Rogue, Wolverine, Doc Strange, Angel, and Storm.(1580)
Spoiler Alert!
OVERALL GAMEPLAY/WHO WON.
ROUND ONE:17-3 Red Team.
T1) Blink "Blinks" eight spaces and brings Captain America.
[COLOR=blue] T1)Professor X activates Rogue and Storm(they are both one clear space away).
T2)All four Street Thugs move four spaces onto the concrete.
T2)Doc Strange moves five spaces Adj. to Storm.
T3) Enchantress moves five spaces Adj. to two Street Thugs
T3) Wolverine moves five spaces onto the second level cement.
ROUND TWO:4-1 Red Team.
T1)Sabertooth moves five spaces onto the first level swamp grass.
T1)Professor X activates Beast and Angel(Beast is two clear spaces away and Angel is Adj. to Professor X). Beast moves four spaces Adj. to Wolverine and Doctor Strange. Angel Swift Carry's Professor X six spaces Angel lands Adj. to Storm.
T2) X-23 moves five spaces Adj. to Sabertooth.
T2) Doctor Strange moves five spaces and attacks Cap from four spaces away. Cap defends the attack(weak attack).
T3) Deathstroke moves five spaces into the second level swamp.
Rouge moves five spaces onto the second level road.
ROUND THREE:20-3 Blue Team.
T1)Rogue moves two spaces and give Blink three wounds with a normal attack.
T1) Enchantress moves three spaces and attacks Doctor Strange from three spaces away giving strange one wound.(low attack no defense)
T2)Doctor Strange attacks Enchantress from three spaces away. Enchantress defends the attack(High defense)
T2) X-23 moves four spaces and attacks Doctor Stange Stange has height and defends the attack.
T3) Professor X activates Storm and Angel. Storm moves five spaces Adj. to Strange and attacks Amora from four spaces away, but wiffs on the attack. Angel Swift Carry's Professor X and moves six spaces back into the start zone.
T3)Sabertooth moves four spaces and attacks Strange, the Doc has height. Strange rolls no shields but only receives one wound from Magical Defense
ROUND FOUR:15-5 Red Team.
T1) Deathstroke moves four spaces into the water.
T1) Rouge destroys Blink even with Caps bonus.
T2)Enchantress Enchants Deathstroke from one clear space away, He moves two spaces and attacks Storm, Storm has height, and receives one wound.
T2) Storm moves three spaces and attacks X-23. X-23 receives one wound.
T3)[B]Enchantress Enchants an Adj. Captain America, He moves one space and attacks Rouge giving her two wounds(poor defense).
T3) Doc Strange is able to escape leaving engagement attack because of Storm and moves back five spaces Adj. to Beast.
ROUND FIVE:14-9 Red Team.
T1) Enchantress activates Cap from two clear spaces away and He attacks an Adj. Rogue and destroys Her(high attack + an auto skull vs. a one shield defense).
T1) Professor X activates Storm from ten spaces away and Wolverine from four spaces away. Storm moves two spaces and attacks X-23 from two spaces away giving her two wounds. Wolverine moves five spaces onto the second level road.
T2) Deathstroke moves two spaces Adj. to Wolverine and gives Him one wound.
T2)Doctor Strange moves five spaces and attacks an Adj. X-23 with height but X-23 defends the attack.
T3) All four Street Thugs move three spaces two are on concrete tile. One Thug is in clear sight of Strange attacking Him from four spaces away, but the attack is unsuccessful.
T3) Professor X activates Beast from five spaces away, and Wolverine from seven spaces away. Beast leaps three spaces into the water Adj. to Deathstoke and Wolverine. Beast attacks Slade, Slade has hight but still receives four wounds(all skulls roll to little defense roll). Wolverine finishes Slade off with a big attack.end of the round X-23 revivals the X OM giving Her -1 wound.
ROUND SIX: 14-6 Blue Team.
T1)Angel flys and carries Professor X five spaces. Angel lands in the first level road and Pro X land into the swamp tile.
T1)Cap moves five spaces and attacks Sabertooth from three space with Shield Throw. Sabertooth defends the attack.
T2)The Professor activates Storm from seven spaces away, and Beast who is three spaces away from Professor X. Storm moves one space and attacks X-23 from two spaces away. Low offense, strong defense. Beast moves two spaces Adj. to Sabertooth, and attacks giving Sabertooth one wound.
T2)Enchantress "Enchants Sabertooth, He attacks Beast getting an auto skull bonus, and gives Beast one wound.
T3)Strange attacks Amora from four spaces away, dealing a deadly blow almost all skills to nearly no shields. Enchantress has four wounds because Doctor Strange has Magical Defense.
T3)Enchantress retreated five spaces onto the swamp tile by Her start zone. At the end of the round X-23 revivals the X OM removing one wound.
ROUND SEVEN:10-8 Blue Team.
T1)Professor X activates Storm and Beast storm is still seven spaces away and BeSr is five spaces away. Storm puts a big hit on X-23 destroying her with a lucky attack and and unlucky defense. Beast Jumps thee spaces Adj. go both a Street Thug and Sabertooth Beast had height on Sabertooth. Beast attacks them both with Whirlwind Assault, the attacks destroy the Street Thug, Sabertooth defends the attack.
T1) The first Thug moves three spaces and attacks Strange from four spaces away. The other two thugs attack and destroy Beast terrain bonus and high attack rolls).
T2) Strange can move because he has cover from Storm so he disengages with Sabertooth then moves five spaces onto the second level road tile, and attacks Cap with height from two spaces away and gives him two wounds.
T2) Cap moves two spaces Adj. to Strange and attacks giving Strange one wound because Strange is protected by Magical Defense.
T3) Professor X activates Angel, He's Adj. and Wolverine he's two spaces away. Angel flys away six spaces with Xavier trying to avoid battle. Wolverine moves three spaces still in the second level Road, and attacks Sabertooth with Height giving him three wounds(low defense medium attack).
T3)Sabertooth moves two spaces still a Adj. to Wolverine. Sabertooth attacks Wolverine and gives him 5 wounds.(Huge attack no defense).
At the end of the round Sabertooth revivals the X OM removing one wound back to full health.
ROUND EIGHT:20-4 Red Team.
T1)Sabertooth destroys Wolverine.
T1)Doc attacks an Adj. Cap giving him one wound.
T2) Amora moves five spaces Adj. to a Street Thug on the second level road.
T2) Storm flys four spaces and attacks a Street Thug and destroys him.
T3)Cap attacks Strange, but Strange defends the attack.
Storm destroys another Thug from two spaces away.
ROUND NINE:15-3 Blue Team.
T1)Storm moves two spaces and attacks and destroys Amora.
T1)Enchantress was destroyed the previous turn.
T2)Strange attacks Cap but Cap gives Strange one wound from Counter Strike.
T2) sabertooth moose for spaces adjacent to Dr. strange attacks and gives Strange one wound.
T3) Storm destroys the last Street Thug.
T3) Cap finishes off Doctor Strange.
ROUND TEN:12-9 Red Team.
T1)Sabertooth moves three spaces and attacks Angle and destroys him(all skulls one shield).
T1)Storm moves six spaces Adj. to Cap and attacks Him, destroying Him (Again a four skull roll to a one shield defense).
T2) Cap was destroyed the previous round.
T2) Storm moves one space and attacks Sabertooth and he defends.
T3) Cap was destroyed the previous round.
Professor X Mutant Mind Links Storm from four space away, and She attacks Sabertooth from three spaces away and deals three wounds(four skulls to one shield). Sabertooth reveals the X order marker at the end of the round giving him plus one life.
ROUND 11:12-11 Blue Team.
T1)Storm again attack Victor from three spaces away. Sabertooth defends.
T1 Sabertooth does not take leaving engagement, moose two spaces and attack Storm. Victor rules all skulls and Storm rolls one shield destroying Storm.
T2) Sabertooth moves two spaces and attacks but professor X videos the X order marker activating Psychic Defense X.
[COLOR=red]T3) Sabertooth attacks and destroys Professor X.(High attack low defense).
RED TEAM WINS LATE IN THE 11th ROUND. Sabretooth had two wounds.
[ B]WRAP-UP.[/B
In the second game Amora took a big hit by Doctor Strange. It was hard to get him close enough to hit her but far away enough to cause damage so for the rest of game two she took for cover. Then Storm went on a rampage with big ranged hits killing Amora in the ninth round. Once Strange was destroyed, it went down hill for the X-Men with Sabertooth at full health there was no fire power to take him down even with Storm Taking out Cap late in the 10th giving the Blue team some wiggle room, but it wasn't enough, Victor destroyed storm in the 11th around and made light work of Professor Xavier for the win. All in all I am in favor of lowering her Points to 370 in the second game I dropped Her points down 10 so I could fit street thugs and heal able non super strength Mutants to fight the X-Men. It was hard to figure out where I wanted the X OM to go because I didn't want to miss a chance on Soul Swap. In neither of my games was it ever beneficial to Soul Swap, but I know where the power can come in handy, in a test that I didn't end uploading on here,I was able to swap Superman I for Blink. All in all I think the problems that used to accrue are worked out. I vote 370 points. My feeling is if you make her weaker you have to make her point value cheaper.
Last edited by Midgieboy3; March 4th, 2016 at 03:23 PM.
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