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Old January 23rd, 2021, 01:47 AM
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Dr. Jekyll Dr. Jekyll is offline
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Join Date: June 5, 2019
Location: USA - TX - Wichita Falls
Posts: 2,506
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Re: Dr. Jekyll's Thinking Room

I will make a request tomorrow to start this guy up and see where it goes.

Quote:

NAME = GRIM REAPER
SECRET IDENTITY = ERIC WILLIAMS

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = MASTERMIND
PERSONALITY = RUTHLESS

SIZE/HEIGHT = MEDIUM 5

LIFE = 5

MOVE = 5
RANGE = 1
ATTACK = 4
DEFENSE = 4

POINTS = ???


LETHAL LEGION
At the start of the game you may choose up to four Unique Criminal, Fighter, or Mercenary Heroes, or a figure you control with the Ionic Imbalance Special Power. For the entire game, the chosen figures have the class of Terrorist instead of what is listed on its card. After taking a turn with Grim Reaper, if Grim Reaper inflicted one or more wounds, you may take an immediate turn with a Unique Terrorist Hero you control within 6 clear sight spaces of Grim Reaper, and you may not take any additional turns with other figures you control.

INCEPHALO-STUNNER 14
After moving and instead of attacking, you may choose an adjacent figure and roll the 20-sided die. If you roll a 14 or higher the chosen figure receives 1 wound and you may remove one unrevealed Order Marker at random from that figure's Army Card.

FEAR THE REAPER
Figures subtract 1 from their defense dice when attacked by Grim Reaper with an adjacent normal attack. When Grim Reaper inflicts one or more wounds on an adjacent figure that is not an Android, Construct, Undead, or destructible object, remove 1 Wound Marker from this card.
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