Re: The Book of Mojo: Design Phase
NAME = MOJO
SPECIES = SPINELESS ONE
UNIQUENESS = UNIQUE HERO
CLASS = ENTERTAINER
PERSONALITY = OBNOXIOUS
SIZE/HEIGHT = MEDIUM 6
LIFE = 5
MOVE = 5
RANGE = 4
ATTACK = 4
DEFENSE = 4
POINTS = 200
MOJOVISION REALITY PROGRAMMING
After revealing an Order Marker on this card, instead of attacking with Mojo, if he is unengaged, you may choose a figure within 8 spaces of Mojo and roll the 20-sided die. If you roll 13 or higher, and the chosen figure is:
• a figure you control, you may take a turn with that figure;
• an opponent’s figure, you may remove one unrevealed Order Marker at random from the chosen figure’s card; or
• a destructible object, each figure on or adjacent to it receives one wound.
When Mojo uses Mojovison Reality Programming, he may use it one additional time. Mojo may remove a maximum of 1 Order Marker from a single opponent's Army each turn.
EXPERT CLIMBING
When moving up levels of height to move onto a space with Mojo, do not count spaces for the first two levels and only count one space for each two levels after the first two. You may ignore Mojo's height of 6 when climbing. Mojo never takes falling damage or major falling damage.
Last edited by johnny139; October 11th, 2015 at 01:01 PM.
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