Quote:
Originally Posted by Scytale
Quote:
Originally Posted by Captain Stupendous
Also, does the theme land any better for you than previous implementations?
Quote:
Whenever a figure you control moves adjacent to a Soul Guide you control, you may place that figure adjacent to a different Soul Guide you control. Figures moved by Journey Through the Spirit World never take leaving engagement attacks. Journey Through the Spirit World may only be used once per turn.
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It's probably better overall. Should probably change to "After a figure you control moves adjacent to ...", to avoid clashing with other movement triggers like leaving engagement attacks. Also perhaps add in a "That figure may then continue its movement." line in there to make the intent clear.
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Would it also need to explicitly state that it can only be used in conjunction with normal movement? Seems like it could be problematic to allow a Spirit Journey combined with a chain grab, vanish or something.