Quote:
Originally Posted by hidicul
Quote:
Originally Posted by tcglkn
I don't know much about the theme of the unit, but I like how he counters Flash. (Even though Flash is one of my favorite Units) AND Doesn't the brainstorming phase come first?
|
I knew I would mess something up
Quote:
Originally Posted by tcglkn
Quote:
Originally Posted by hidicul
Quote:
Originally Posted by quozl
I think he needs a Healing Factor too.
|
He does have one, but I figured that I could give him 6 life and 6 defense to represent that. We already have some C3G units and multiple official ones with healing factors and I just don't want to turn them into fall back options for powers.
|
Sorry for the double post but what Official Units have a Healing Factor? (Unless you are thinking of the Feral Troll, and he hardly counts.)
|
Well the Feral Troll pops into my head, and when I first got my MS3, it took me 3 or 4 trys to get past him in the first room, mainly because of the healing factor of him, so I'd say he counts. I can't think of what off hand but I'm sure there are more then just him with a healing factor though.
|
Hey its your first design don't worry about it.
But yea I think using a healing factor would be fine. Its much less used than Bonding, Tough, Disengage, or Phantom Walk. But I think if a power fits a Character, you shouldn't be afraid of using it.