Won't be able to go again, and probably for foreseeable future until job situation changes. Anyway, see
Draft Tournament - Options and Tips for TDs for help on running as well as preparing as a player.
One additional idea from this thread that I would like to see at this tournament if possible:
Quote:
•Additional units to draft pool at each map - For each game at a given map, add terrain dependent units, such as units with lava resistance on lava maps, cold healing/snow strength on snow maps, etc; or melee units on melee friendly maps and flying figures on maps with perches, etc. Helps makes some less used units get used (Obsidian guards are A units on Ember Canyon Road). After each game, if a map dependent unit is drafted, return it to that map to be drafted by the next players.
|
If you need a list of suggestions for the additional units to draft pool at each map, see the map section of
KC's 3rd Annual Birthday Bash in Warren, OH (that was canceled) or
Terrain in Heroscape...Visually