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Old December 30th, 2023, 01:24 PM
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kolakoski kolakoski is offline
worthless thread clother plotting in his secret island lair
 
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Captain Xue Testing - Latest News!


Well met!

Building an army. Weighing Pirate and Hero synergies versus terrain advantaged units within the exact 12 figure requirement has been challenging. Wondering what you all would do . . .

For my March Hosting:

Testing . . . Testing . . .

CAPTAIN XUE
General: Vydar
Human, Unique Hero, Captain, Bold, Medium 5
Life 5, Move 5, Range 7, Attack 3, Defense 3

CAPTAIN’S PREROGATIVE
When revealing a numbered Order Marker on Captain Xue’s Car͏͏d, you may take a turn with Captain Xue or any Uncommon or Unique Hero you control. Any figure that is taking a turn with Captain’s Prerogative must be within clear sight of Captain Xue before moving.

DOUBLE ATTACK
After attacking normally, you may attack 1 additional time.

SOLAR WIND SPECIAL ATTACK
Range 8, Attack 3
After moving and attacking normally, reveal the “X” Order Marker on Captain Xue’s Car͏͏d. Choose a figure within 8 clear sight spaces of Captain Xue to attack. All figures adjacent to that figure are also affected. Roll defense dice separately.

125 points


The Dirty Dozen Freeze!


Map. Mt. Thaelink’s Saddle V.2 by Nomad. Replace Power Glyphs with Brandar’s Chests.

Blizzard Conditions. Heavy Snow and Slippery Ice rules in effect.

Armies. Team game. 600 points/player. Classic, AoA, C3V, SoV, allowed; no Marvel. Each army must have exactly 12 figures.

Victory Conditions. After 10 Rounds, The team with the most Victory Points (VPs) wins. VPs awarded as follows:

1 VP for each Brandar’s Chest in your Start Zone. It need not be in your possession, but must not be in an opponent’s.

3 VPs for the most figures killed by a single player, as opposed to an entire team.

2 VPs for the second most figures killed by a single player.


Last edited by kolakoski; January 16th, 2024 at 05:29 PM.
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