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Old October 7th, 2010, 12:49 PM
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Re: Skyknights Dungeon Crawl

And the back story....here we go....

Quote:
The great expanse of Storm Deep lies sprawled across the land. A kingdom of prosperity and tolerance, it has been molded by a long succession of noble kings. Currently King Petronius the fourth sits upon the throne. Know as the Great Unifier, his great contribution was to bring in the major races into the kingdom and grant them statuses of nobility regardless of race. This act of tolerance has seen the kingdom prosper as diversity has truly come to the region and allowed for new trade routes and goods to be moved through the land. Until rather recently the kingdom has know relative peace but something has stirred below the surface and has changed that.

Monstrous creatures once known for their ferocity towards each other have begun to be seen wandering the wilderness in unexplainable groups. The creature’s previous habits of being primary solitary races made the groups easily defeatable and though small raids occur from time to time, no large damage has been done by the beasts in decades. That has changed. The wilderness homesteaders are under attack, great atrocities are being committed by groups of creatures that have no business being together.

King Petronius has sent his scouts and parties of adventurers into the wilderness to find what could have brought the bestial races together. From the few scouts that have returned, rumors of a great underground evil have surfaced. It appears the threat is coming from five different areas in the land yet rumors abound of great dungeons and caverns connecting all of the areas. To combat this Petronius has brought together his five greatest nobles and their best men to launch a simultaneous attack on all fronts and then drive into the underdark. The thought being that if all holes can be plugged at once the rats will burn in their very nest they have created. These armies are to descend into the depths and extinguish whatever great evil has arisen and send the creatures back into exile. Along the way the groups should search for the lost scout and adventure parties who may yet still live though it is doubtful.

The first group dispatched is Petronius’s own Knights of the Scared Flame and it’s officers. They attack the main opening to the underdark in an ancient cemetery used long ago by a now abandoned village. The scouts report creatures flooding from a central crypt but they were unable to get overly close. Undead guardians roam the graveyard and destroy any who dare approach the area. The Sacred Flame Knights take their cavalry with them as well but they will be forced to unhorse when they begin their descent.

The second gateway lies in the swamps of Elorian, North of the crypts. A great chasm ripped in the swamps is a portal for the dark ones to pour forth from. Rumors of hideous lizard creatures and their giant charmed insects have been spoken from those who fled their homes in the area. Petronius has released the elves and their leaders into the area in hopes they will be able to bring justice to the area and shut down this chasm.

Third lies the Ruins of Lord Oswald…dead some 500 years past. His dungeon was legendary as a great mass of caverns that served as crypt, storage, and protection. Scouts who penetrated past the orc guardians claim that the dungeon has been tapped into and have been linked into the massive underground cavern system. Assigned to this task are the Western Armies of Simaltir and their heroes. Relative newcomers to the lands of Storm Deep the Western nobles have leaped at the chance to prove their courage and valor. Petronius has accepted their offer and has sent them to crush the orcs guarding the ruins and whatever may lie beneath.

The King’s army has asked for volunteers to take down the fourth entrance. A large lake side cave on the shores of one of the kingdoms largest bodies of water. The great river Alueet spills forth from the lake. These brave soldiers and their captains have agreed to assault the shore and then make their way up the cliffs to the cave entrance. No scout sent to this area has come back yet and knowledge of the entrance only comes from interrogation of an enemy recently captured. These soldiers have no idea what they are walking into yet they do so with heads held high under the banner of the good people of Storm Deep.

To the last area tread the great mages and their mechanical constructs. The greatest blow so far to the kingdom was the loss of one of their defensive forts out in the wildlands. The mages have agreed to take back Elandir Fortress and discover how the enemy was able to come up from inside the fort itself. Once the fort is taken the mages will prepare for a full out assault into the underdark. Rumors fly of captured prisoners who are now being kept in the fortresses cells. With the creaking of gears and robes the sorcerers and their automatons make for the front gates of Elandir with revenge blazing in their eyes.

And so our journey begins…to what end only the Gods themselves know.

Last edited by skyknight; October 7th, 2010 at 06:18 PM.
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