Re: C3G Poison Ivy - Design Phase
First off, let me say I like how you handled Poison Ivy.
Her pheromones + attack of 4 gives her an effective attack of 6. To me at least, that seems a bit much thematically for Poison Ivy. Maybe a base attack of 2 ?
Also maybe dial down the range of pheromones to adjacent. Otherwise she becomes the Anti-Raylen
I do really like the PLANT ANIMATION SPECIAL ATTACK.. It's very thematic and the mechanic is simple and elegant
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