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Old July 5th, 2019, 02:05 PM
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Re: [Pod 1] UNIT NAME (Blazing Firecats) - Design

I agree it would seem wrong to make then anything other than Utgar

Elementals is still a no for me. Let's just make something up, like Blazecats or something. We should decide class and personality once we've determined how the unit plays, unless we're aiming for specific synergies. So far Hunters and Wild are good fits.

I like 3 Attack and +1 from blaze, and 6 Move +2 from blaze.

Option 1 is unnecessary. Running out of blaze markers is already a disadvantage.

I'm against option 2 in general. Without a recharge they are fine as a first-strike unit. Allowing another unit to recharge them makes for really cool unique synergy that allows for an alternate playstyle.

Extinguish is cool.

I love Heat Absorption. It's the most unique form of synergy I've seen in a while. It doesn't make either unit dependent on the other, but clever play with both can bring benefits. It should also apply to lava fields; it may up there cost a bit, but the once-per-round boost available from lava fields won't be a huge swing. Lava Resistance will affect their cost just as much, as it gives immunity to lava fields plus gives them the ability to cross lava.
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