View Single Post
  #10  
Old January 10th, 2022, 11:48 PM
Shiftrex's Avatar
Shiftrex Shiftrex is offline
 
Join Date: December 23, 2014
Location: USA - WY
Posts: 1,108
Images: 119
Blog Entries: 9
Shiftrex wears ripped pants of awesomeness Shiftrex wears ripped pants of awesomeness Shiftrex wears ripped pants of awesomeness Shiftrex wears ripped pants of awesomeness Shiftrex wears ripped pants of awesomeness Shiftrex wears ripped pants of awesomeness Shiftrex wears ripped pants of awesomeness
Re: Shiftrex Comic Customs



COMIC = Shonen Jump - Bleach
NAME = Kisuke Urahara (v1)
SECRET IDENTITY = n/a

SPECIES = Shinigami
UNIQUENESS = UNIQUE HERO
CLASS = MASTERMIND
PERSONALITY = BRILLIANT

SIZE/HEIGHT = Medium 5

LIFE = 5

MOVE = 5
RANGE = 4
ATTACK = 4
DEFENSE = 4

POINTS = ???

SHUNPO 12
Kisuke never takes leaving engagement attacks. After rolling defense and before placing wound markers on this Army Card roll the 20-sided die. On a roll of 12 or higher move Kisuke up to 3 spaces and ignore one of the wounds he would receive.

SCHEMES AND PAWNS
After revealing an Order Marker on Kisuke choose an opponent, both of you roll the 20-sided die. If you roll higher then you may move an Order Marker to or from any Shinigami Army Card that you control. After taking a turn with Kisuke you may take a turn with any Army Card that you moved an Order Marker to or from this turn, and take no additional turns.

COUNTER MEASURE
Kisuke starts the game with a Counter Measure marker on his Army Card. When Kisuke moves adjacent to a hero, before attacking he may play a Counter Measure marker on that hero's Army Card and choose a special power on it. While a Counter Measure marker is on an Army Card the chosen special power is negated. At the end of the round return the counter measure token to Kisuke's card.

FLYING

Notes
Spoiler Alert!
Reply With Quote