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Old December 19th, 2018, 10:35 PM
Heroscaper 101 Heroscaper 101 is online now
 
Join Date: January 24, 2018
Location: USA - CA - Clovis (Town)
Posts: 1,450
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Re: H101 customs : Black Ops Enforcers 12/19/18

Name = Black Ops Enforcers
General = Vydar
Planet = Alpha Prime
Species = Soulborg
Uniquity = Unique
Type = Squad
Class = Agents
Personality = Precise
Size = Medium
Height = 5

Master Stats
Life = 1
Move = 6
Range = 4
Attack = 1
Defense = 4

Points = 125
(Single Spaced)

Stealth Armor 15
When a Black Ops Enforcer receives one or more wounds, before removing that agent, roll the 20-sided die. If you roll a 15 or higher, ignore any wounds.

Deadly Shot
When attacking with Black Ops Enforcers, any skull rolled counts as one additional hit.

Sighting
When a Black Ops Enforcer is attacking with a height advantage, he rolls an additional attack die.

Character Bio: Deathwalkers and Zettians are not the only Soulborg species summoned to Valhalla from Alpha Prime. These Soulborgs were reprogrammed to serve Vydar and their Agents. The new Soulborg Agents were specialists when it came to combat. With the union of Jandar's Omnicron and Vydar's Agent technology gave birth to the Black Ops Enforcers.

Hero Spotlight: With three new powers that would benefit the Black Ops Enforcers. The technology that Vydar bequeathed to the Black Ops Enforcers gave them the Stealth Armor 15 power, a power that elite agents wield. Jandar also bequeathed the Deadly Shot ability to the Black Ops Enforcers. Vydar also offered the Sighting ability to the Black Ops Enforcers, which elite agents wield.
_________________________________________________________________
-Rulings and Clarifications-
  • - STEALTH ARMOR 15 : Defending Against Inflicted Wounds
    Can the Black Ops Enforcers use Stealth Armor 15 to try to stop passing swipes and falling damage?
    Yes, any time a Black Ops Enforcer receives one or more wounds, you can attempt to use Stealth Armor 15. (Hasbro FAQ)

    - STEALTH ARMOR 15 : Defending Against ‘Destroying’ Powers
    Can Stealth Armor 15 help against Grimnak's Chomp or things like Massive Curse?
    Only when they receive a wound, not when they are "destroyed" or "removed from the game".
  • - DEADLY SHOT : Wounds Per Skull
  • How does Deadly Shot work? Are the skulls doubled before, or after shields are counted?
  • Deadly Shot doubles the skulls before the shields are counted. For example, a Enforcer who is on height rolls 3 dice, all skulls. The Figure below him rolls 6 dice, but only three shields. Your skulls are doubled to 6 hits. When you subtract the 3 shields, the defender takes 3 total hits.
_________________________________________________________________
-Combinations and Synergies-

Synergy Benefits Received
  • - LAGLOR : Vydar’s Range Enhancement Aura
    As Vydar units with a range greater than 4, Black Ops Enforcers may benefit from Laglor’s VYDAR’S RANGE ENHANCEMENT AURA.
Synergy Benefits Offered
  • - BLASTATRONS : Homing Device
    Being a Soulborg that follows Vydar, Black Ops Enforcers may aid Blastatrons with their HOMING DEVICE attack bonus.
C3V and SoV Custom Synergies
Spoiler Alert!


This army card is a repaint for the common squad "Omnicron Snipers" Whomever repaints them, replace the blue with red and white to black or something, someone else is doing the repainting so it is up to that person.

Last edited by Heroscaper 101; January 7th, 2019 at 11:31 PM.
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