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Old October 28th, 2007, 08:21 PM
AbducteeLeader AbducteeLeader is offline
 
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Quote:
Originally Posted by Mooseman
Quote:
Originally Posted by AbducteeLeader
Elite rolling up to 4 attacks of 7-8 dice, which is massive, and unrivaled by any other card.
The Blastatrons can get higher, and with the almost same ease as the AE:

AE:
Base=3
Extreme height=5
Taelord=6
Finn's Spirit=7
Marcus=8

Blasts:
Base=1
Taelord=2
Height=3
Tons of Glads= anywhere from +1 to +6 with a single base, to +8 with a double.

Blasts can get (1+1+2+8 ) 4 attacks of 12

AE are not queens, and can die easily. It is much easier to get six Glads adjacent to an opponent then it is to get the AE adjacent to Marcus, and within Taelord range and still get double height, and costs a whole lot more points to.

Gladsx2 160
Blasts 60
Total= 220

AE 110
Marcus 100
Taelord 180
Total= 390

Are they good? Sure. Are they game breaking? No.
Yes the Blastatrons can potentially get more dice than the AE, but they are much less versatile, they perform poorly vs Sawrm armys, since they cannot realisticly get more then two Gladiatrons next to one figure without having them rolling a pathetic ammount against a different figure. Sure they can roll huge ammounts IF you can get all those Gladiatrons adjacent, which is very unlikely, sure you can get 4 next to someone like jotun and already be rolling 4 attacks of 6 with height, but Jotun will just as easily dismiss those Gladiatrons and bring your Blastatrons down to an effective 2-3 dice during his turn, if you have to split your Gladiatrons up against a squad, then the combo is further reduced in effectiveness.

The Ae only have poor defense once they are out on the board, which means you never have to worry about them being flanked before your ready to use them, unlike the Gladiatron Blastatron combo which always suffers from that potential risk.

It's not all about the numbers with the AE, you have to consider the versatility their offensive prowess contains, once Properly set up, they are a deadly force with a consitently high attack no matter what unit your facing, you simply cannot say this abbout the Blastatrons, sure the total base army cost more, but it's also much more versatile. It is also not really that hard to set up figures like Marcus and Finn to be in a position to help the AE, Both have squads that they can bond with, which allows you to move these respective heros to the postitions required for their respective roles(Move Marcus to a nice point of highground that the AE can get to shortly after dropping, while the Legionares keep your opponents army busy, use knights and Finn to charge straight into the heart of an opponents base to take out key units that are of the greatest threat to the AE(Kravs and Sgt. Drake).

"I believe that a picture says 1000 words, but smileys make it all good." - ninthdoc
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