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Old May 13th, 2020, 11:12 AM
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Re: [Pod 2] Kiora, the Rising Tide - Design

Durnipia
Aquilla
4-5 life
move 5/range 1/attack 2/def. 4
points: 60-80ish range?

Healing waters:

Durnipia starts the game w/3 healing markers placed on her Army Card. When Durnipia or an adjacent figure you control occupies Water Terrain would take any wounds, you may remove any or all healing markers from Durnipia's Army Card, and ignore 1 wound for each marker removed. (Up to a maximum of 3.)

Sea is at my command:

Durnipia starts the game w/ 2 water tiles placed on her Army Card. If Durnipia ends her turn on or adjacent to an empty space, you may place a water tile from her Army Card onto the space she currently occupies or the adjacent space if the water tile fits normally onto that space.

(My thinking here is to make her a cheap healing-one trick pony piece, instead of giving her the ability to be a primary healer, since kelda and Rhogar already fill that spot nicely.)

"Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home."
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