Quote:
Originally Posted by Bsoder52
mac122,
This looks awesome so far! Thanks so much for helping us out! Here is what we came up with this morning for stats. We want to try to make his stats realistic to the game, so if you think any are off base and need to be adjust I'd appreciate your input on that for sure.
Name: Berenike
Faction: Aquilla (sorry you did it in ullar already, but my daughter really is hopeful for an aquilla dragon.
- Dragon
- Unique Hero
- King
- Predator
- Huge 9
-Life 7
- Move 5
- Range 2
- Attack 5
- Defense 5
200 points
Tail Barb Attack
Range 4, Attack 4
(not sure to write for the verbiage?)
Lava Resistant
Berenike never rolls for molten lava damage or lava field damage, and he does not have to stop on molten lava spaces.
Flying
When counting spaces for Berenike's movement, ignore elevations. Berenike may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. If Berenike is engaged when he starts to fly, he will take any leaving engagement attacks.
THANKS AGAIN SO MUCH!
B&K
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Here's a draft using Aquilla. Not sure what the "mechanics" of Tail Barb were, but thought perhaps if Berenike were launching barbs or swinging his barbed tail at a target, it might be tough to hit small figures. If you come up with something else - double attack, affects more than one target, etc., just let me know.
Edit: BTW, it's no big deal to change generals or update text. I use MSE. Very easy to make these sort of updates. Image editing is the most time-consuming part.