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Old December 27th, 2015, 10:50 PM
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IAmBatman IAmBatman is online now
Best There Is! - C3G Con 2020 Champ
 
Join Date: February 15, 2007
Location: USA - AL - Montgomery
Posts: 134,954
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Re: Hawkman (Carter Hall) - Design (Breathing Period)

NAME = HAWKMAN
SECRET IDENTITY = CARTER HALL

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = MYSTERY MAN
PERSONALITY = FIERCE
SIZE/HEIGHT = MEDIUM 5

LIFE = 5
MOVE = 6
RANGE = 1
ATTACK = 5
DEFENSE = 5
POINTS = 220

GOLDEN AGE HEROISM
Immediately after revealing a numbered Order Marker on this card, if all of your unrevealed Order Markers are placed on the cards of Unique Mystery Man Heroes, you may reveal an Order Marker on this card and remove it. If it is:
• an “X” Order Marker, instead of taking a turn with Hawkman, you may immediately take a turn with up to four other Mystery Men you control. During this turn, the chosen Mystery Men cannot attack and you cannot take any additional turns with other figures you control.
• a numbered Order Marker, for the remainder of the round all figures you control add 1 to their Attack numbers and after taking each turn with Hawkman, you may take one additional turn with one other Mystery Man you control, but cannot take any additional turns with other figures you control.

FLYING SYMBOL
SUPER STRENGTH SYMBOL

Spoiler Alert!

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by IAmBatman; April 20th, 2016 at 12:07 PM.
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