Thread: The Book of Mok
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Old November 16th, 2012, 04:23 PM
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The Book of Mok

The Book of Mok

Tyr's Advance - Heroes of Braunglayde


The figure used for this unit is from Mage Knight Conquest. The name of the figure is Iron Rain Hill Giant.

An adopted giant, mounted with steam cannons and manned by dwarves, he sweeps across the battlefield; he strikes the mighty with his axe as the two dwarven gunners on his shoulders mow down the common troops.


Faithfully, the rest of the dwarven army follows, ready in case a well aimed shot by an enemy fells a gunner.


Character Bio: It was mere chance that the master of arms of Clan Soranath and his companions came upon two fallen behemoths partly buried in the snow on Krona Peak. Roarin Stonefell stopped the scouting party when he heard mournful cries from underneath the massive corpses; digging out the drifts from underneath the bodies, they soon discovered a half-dead hill giant child.

Frostbite had already set in on the child’s extremities, and a branch had cruelly punctured his right eye. Roarin could see the child's pain, and his first instinct was to finish the job that the bitter cold had started. Yet under the heavy armor and leathery, ruddy skin beat a heart more tender than the dwarf would care to admit. He couldn't just leave the child there. Roarin knew what he must do.

Surprising himself as much as anyone else, Roarin took to the child. He named him Mok, after an old fable of a little mushroom favored by fortune. Through trial and error, Roarin learned that hill giants are slow to anger, but, once aroused, are just as fierce in combat as any of the greater giants. Once fully grown, outfitted with armor fashioned from a dwarven war wagon, different from anything previously designed by the forgelords, and a massive weapon of the strongest dwarven steel, Mok was a terrifying sight on the battlefield.

Roarin's voice was often heard above the din of battle as he guided Mok, leaving a path of destruction unlike anything in the history of dwarven warfare. "That's my boy!" the gruff dwarf would call out, and in response the giant would laugh with childish glee.

Quote:
Originally Posted by superfrog
DWARVEN GUNNERS
Instead of attacking with a Dwarf Squad figure you control that is unengaged and adjacent to Mok, you may remove that figure from the battlefield and place it on this card. There can be a maximum of two Dwarf figures on this card.

GUNNER CASUALTIES
If there is at least one Dwarf figure on Mok's card when Mok receives one or more wounds from an attack by a non-adjacent figure, you must roll the 20-sided die. If you roll a 15 or higher, remove one Dwarf figure from Mok's card and ignore any wounds.

GUNNER SPECIAL ATTACK
Range 5. Attack 3.
After attacking normally, Mok may attack with Gunner Special attack once for each Dwarf figure on this card. While engaged, Mok may target and attack non-adjacent figures with Gunner Special Attack. Mok cannot attack the same figure twice with Gunner Special Attack.
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-Rulings and Clarifications-
Q: Can Mok attack with Gunner Special Attack if he does not attack with his normal attack?
A: Yes.
Just like previous powers that state “before moving” or “after moving and before attacking”, it isn’t contingent on actually doing those functions (you can choose not to move, just like you can choose not to attack). Rather, "after attacking" tells you when that special power takes effect during Mok's turn. Gunner Special Attack is an attack action which may either follow a normal attack, or may be the only attack of the turn. (dok)

Q: What happens if Mok dies while there are still dwarves on his card? Do they just go back on the board?
A: No, they stay on Mok's card.


Q. Is Mok a single-spaced or a double-spaced figure?
A. Mok is a double-spaced figure.
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-Combinations and Synergies-
Synergy Benefits Received
Axegrinders of the Burning Forge: as Dwarf Squad figures, Axegrinders of the Burning Forge may help Mok's Gunner Special Attack and Gunner Casualties special ability.

Shieldsmiths of Granite Keep: as Dwarf squad figures, Shieldsmiths of Granite Keep may help Mok's Gunner Special Attack and Gunner Casualties special ability.

Synergy Benefits Offered


- N/A
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-Strategy, Tactics and Tips-
- N/A
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-Heroscapers Community Contributions-

Power Ranking
Tough and capable of delivering a ton of damage, but his true price of over 250 (after loading dwarves) is a lot to swallow. B+

Unit Strategy Review
TBA

Last edited by superfrog; January 18th, 2019 at 06:15 PM. Reason: added enlargeable card pic; apparently I can't spell "one" ;)
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